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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
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I swear when the Godfather 2 game was coming out. Most of us knew that it will be a crap. But still the forums were full of poeple who waited for the game and said "OMG IT WILL BE THE BEST GANGSTA GAME EVA!!!!!"
So now i sit in SH5 forum. Everyone is rambling. This game is going to suck and everyone agrees. I have never seen that before. It looks like no one is waiting this game out. Everyone is prepared for the worst. This game is a laughing stock. I only feel bad for the developers. It looks like UBI is killing off the SH series ![]() |
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#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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well, ubi is not trying to exactly kill off the series... they are just trying to sell a slower paced game to people who want lazers blazeing, guns fireing, and things happening every other second.
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Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 134
Downloads: 48
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So does this mean there will be sharks with laserbeams on their heads?
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#4 |
Fleet Admiral
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No you will have to mod those in just like the rest of the war post 1943. But this time you will have the tools to do it.
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#5 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
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You said it in the thread title!
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#6 |
XO
![]() Join Date: Jan 2006
Location: Vancouver
Posts: 411
Downloads: 5
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I'm actually starting to think that everyone's low expectations of SHV will help it when it finally comes out. The mood in the forum for SHIV was much more anticipatory and that hurt people's opinions of the game when it didn't meet their standards.
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#7 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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No, but you can mod mutated sea bass.
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#8 |
Stowaway
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It's obvious that developers don't give a ... something about all these posts in subsim forums, they will just try to sell the game mainly to the arcade style game players. The mainstream matters these days. So, in the event that the game can and it will be modded, and I put an emphasis on "if the game can be modded and brought to a playable level", if the game will be released on the market in march, it will be probably fully playable by simulator enhusiasts not sooner than next year. And that in the best case scenario. And there are too many "if"'s, unfortunately ... Rebirth of the GWX4 project will probably be the last "chance" for a lot of us.
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#9 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
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Developers or Ubisoft?
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#10 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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Silent Hunter 5 looks like being an arcade game targeted at the casual gamer and only available via the internet.
I can't think of a worse combination than that. |
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#11 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#12 |
Stowaway
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![]() Both of them, they are very "related". And I feel really sad and disappointed to say that, thinking that the game is being developed in my own country. And the saddest this in all that is the fact that I know for sure the developers can do a lot more, but since the "direction" is being given from higher spheres ... they will just obey, they are doing this for money, they must earn a way of living somehow. In some degree, I understand them. It's the same like in the music industry and other stuff that needs to maximize the money profit in the first place. But unfortunately, some of us are still living in an idealistic world. Just remembring that first trailer in english makes me feel sick in the stomach. That was the first sign that the game will probably not be for me. Last edited by Gunnodayak; 02-03-10 at 07:17 AM. |
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#13 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
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SH5 will flop because the simulation has been diluted in an effort to chase a larger market.
There are a lot of people - gamers - who will look at a subsim (or any sim) and think "BORING!". They're not bad people, they're not stupid either, they just have different taste. And they make up the vast, vast majority of the gaming market. Ubisoft is desperate to give this series a broader appeal, and is prepared to lower the quality of the simulation to do that. But it won't work. Does anybody think that the average Modern Warfare or Halo player (both good games) will look at Silent Hunter 5 and think "Oh gee wow special abiities this is just what I've been waiting for!"? The answer is no. They will not. These new "features" won't draw in a non-subsimming crowd, because these people are not interested in submarine simulations. That's it. And by futilely pandering to this market, Ubisoft have damaged the series' credibility with their core market of simulationists. I don't think I've ever seen such a botched attempt to market a game before. Well, maybe Daikatana...
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#14 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
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Yeah, good point. I remember after seeing the first trailer, I posted something like "I hope the game will be better than the trailer". Something just felt...wrong somehow.
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#15 |
Stowaway
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And not to speak about the latest glitch from this long series of disappointments ... that so called "sh5 pdf campaign overview" that was leaked a couple of days ago ... totally unprofessional stuff. There's a translation of that act. It looks like: "OK, you are demanding more info about the game, you are hungry, here's some ... s*!@, eat it while it's still hot!"
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