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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
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Do they actually say 'Convoy routes" or are we supposed to interpret that? I don't remember reading 250 convoy routes, but I certainly may be mistaken.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#2 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Give or take Be nice to think of 250 convoy routes but think a bit too much to hope for |
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#3 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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One thing I can say. Whatever you do in the game, it will not change the CURRENT REALITY THAT SURROUNDS US.
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With strength I burn... |
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#5 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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With strength I burn... |
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#7 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Esp a game set 60 odd yrs ago Games such as the total war series allow you to alter the course of known history all the time Changes nothing now Just a game after all As is SH5 A game not a sim |
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#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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I would like to thank you elanaiba for dropping by and talking to us.
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#9 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
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If the game is well balanced and you play with all realism settings at 100%, you should never be able to sink an entire convoy or task force and so the point will be moot. I hope it will be that way.
If you sink one or two ships in a convoy of 20, the only effect you will have is to get more escorts on your back. The net effect of 2 ships lost will be minimal in the overall picture. So you don't change the outcome of the war, but things around you move a tad to build the feeling that you're part of the war, not just an outside element as in SH3/4. In SH3 you can sink several million tons, in a dynamic environment that would be very problematic. If SH5 is made in such a way that you can't expect "Ace" tonnage all the time, then it's going to be a thrill as you'll actually struggle to have any influence to begin with, and any effect you do have will be very rewarding. |
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