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Old 01-31-10, 01:09 PM   #1
Méo
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Quote:
Originally Posted by IanC View Post
Like I said Meo, don't worry about subsims. One will be out sooner or later from somebody. Already another U-boat sim is in the works, Danger from the Deep.
is in the works, are you sure?

Wikipedia says the release date of Danger from the Deep was october 12 2006...

If it would be great, seems to me like there should have a forum here about it?

I made a quick search but didn't find any Danger from the Deep 2 under work.
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Old 01-31-10, 01:12 PM   #2
IanC
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Quote:
Originally Posted by Méo View Post
is in the works, are you sure?

Wikipedia says the release date of Danger from the Deep was october 12 2006...

If it would be great, seems to me like there should have a forum here about it?

I made a quick search but didn't find any Danger from the Deep 2 under work.
The forum here would be in the 'indie' (independent) section. But yes, they're working on it, you can even download a beta version. Who knows when it will be ready though... But I guess my point was that there is not only Ubi for subsims.
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Old 02-01-10, 02:45 AM   #3
JScones
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Meh.

There were subsims before the SH series, there'll be subsims after...

No-one or nothing is indispensable - one leaves, one takes its place...

Thanks to the actions of publishers and goods/service providers in general, the days of blind loyalty, at least for me, are long gone. It's all transaction based now.

No big deal - I'm happy with SH3. And I'll be happy with Naughty Bear and Fable III which will both take SH5's place on my bookshelf, at least until some "issues" that I have are addressed.
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Old 02-01-10, 08:15 PM   #4
Méo
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Originally Posted by JScones View Post
There were subsims before the SH series, there'll be subsims after...

No-one or nothing is indispensable - one leaves, one takes its place
Hmm, I'm not that sure.

My ''theory'' (this is only a ''theory'', I don't claim to have a certainty on these things)
is that the gaming market is largely influenced by our modern way of life.

i.e. Today everything has to be quick. Quick dinner, quick training, quick entertaining... and so on.

So deep simulations with an important learning curve are no longer attractive (except for a minority, in which I am included).

Although I'm not sure, I think Ubisoft understood that and this is what Dan met when he said in the interview (the video interview) that you don't have to read 10 books on German U-boat to play the game.

I'm afraid we will have to rely on the modding community to get those games a much more deeper content.
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