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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Anyway you can Mod in the Mk-48 (or maybe change the name to the appropriate Soviet homing torpedo) ADCAPs into this Mod? Hard using WW2 weaponry on early Cold-War Nucs
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#2 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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I sense a resurgence in the modern subs mods. Hell maybe I should work on these too since SH5 has gone the way of the san tank.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#3 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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lol if there is a resurgence I will be addicted to SH4 even more ><
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#4 |
Electrician's Mate
![]() Join Date: Sep 2009
Posts: 131
Downloads: 197
Uploads: 0
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Hi, Im having the same problem as the one described below where the type 627A conning tower is not shown. Ive read this but it hasnt helped. Ive encountered two problems. The first is that when I open the Dat/Objects folder there are four files each for the two subs. Which of the four conning tower files do I open to adjust the 627A conning tower so it has one!? Also I dont have office on this PC so I need a programme that will open whichever file Im supposed to adjust and be able to edit it.
Many thanks in advance for advice. I love the 641 what a great model, thanks for putting it on here! |
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#5 |
Soundman
![]() Join Date: May 2010
Posts: 141
Downloads: 49
Uploads: 0
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Question for you Sledge, bit off topic so sorry about that.
How are you handling combat in the Cold war mod? Just pretend it escalated and have firing like in normal SH or are you going to give out specific targets and such? |
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#6 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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@Torpex, There is a numerical conflict in your
Data\UPCData\UPCUnitsData file. Go to that file in your Foxtrot+November mod folder, you should see a file named Unitparts11627A.upc or something close to that. change it to Unitparts31627A.upc. We figured out a while back that there will be disappearing towers if the unitparts conflict. I can't remember EXACTLY how to fix it but I remember it was simply renumbering the file. @Mescator, Lordy it's been so long since I worked on anything involving the Cold War Mod. I believe we all just kinda gave up because what we wanted the Cold War Mod to be was so far beyond the game's engine, we figured that everyone was having enough fun using modern subs to blow up japanese shipping we left it at that.
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#7 |
Electrician's Mate
![]() Join Date: Sep 2009
Posts: 131
Downloads: 197
Uploads: 0
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Sledge,
Cheers buddy Ill try that fix. Ive just loaded the Russian boats 636 658 667 etc ect...all have no cons except one!!! Is there another list of downloadable US / British boats?? Thanks (Just tried your suggestion...worked like a dream!!!! any ideas on the other Russian subs???) |
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