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Old 01-27-10, 10:17 AM   #1
karamazovnew
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wowow, wait a sec... You mean GWX actually went inside the core code? What programming skill do you need to change config files? I thought the main victory of the GWX team was to circumvent the hard code and implement new features plus rework the campaigns, sensors and above all, TEST it all again and again and again.
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Old 01-27-10, 10:22 AM   #2
bigboywooly
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Originally Posted by karamazovnew View Post
wowow, wait a sec... You mean GWX actually went inside the core code? What programming skill do you need to change config files? I thought the main victory of the GWX team was to circumvent the hard code and implement new features plus rework the campaigns, sensors and above all, TEST it all again and again and again.
lol no we didnt go inside the hard code
I said IF we had the devs tools would have been a lot easier
But we didnt
Which is why it wasnt so quick or simples
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Old 01-27-10, 10:29 AM   #3
karamazovnew
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Originally Posted by bigboywooly View Post
lol no we didnt go inside the hard code
I said IF we had the devs tools would have been a lot easier
But we didnt
Which is why it wasnt so quick or simples
I agree. Having made a mod myself I know what a pain in the arse it can be to not have access to the code. Even a non-skilled programmer like me could've made big improvements. Making SH3 better requires access to the code. Making a game from scratch requires imba programmers
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Old 01-27-10, 11:40 AM   #4
johan_d
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Originally Posted by karamazovnew View Post
I agree. Having made a mod myself I know what a pain in the arse it can be to not have access to the code. Even a non-skilled programmer like me could've made big improvements. Making SH3 better requires access to the code. Making a game from scratch requires imba programmers
since you are very near, why dont you visit them ?
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Old 01-27-10, 12:09 PM   #5
GreyOctober
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Originally Posted by karamazovnew View Post
Even a non-skilled programmer like me could've made big improvements.
Now THATS a big statement!
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