![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
The Old Man
![]() |
![]()
wowow, wait a sec... You mean GWX actually went inside the core code? What programming skill do you need to change config files? I thought the main victory of the GWX team was to circumvent the hard code and implement new features plus rework the campaigns, sensors and above all, TEST it all again and again and again.
|
![]() |
![]() |
![]() |
#2 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
I said IF we had the devs tools would have been a lot easier But we didnt Which is why it wasnt so quick or simples |
|
![]() |
![]() |
![]() |
#3 | |
The Old Man
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#4 | |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | |
Sonar Guy
![]() Join Date: Apr 2006
Location: Bucharest, Romania
Posts: 394
Downloads: 30
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
|
|