![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
|
![]()
Cool .. I didn't know that. I know 1.03 had depth keeping troubles, but that it actually sent sub down in turn, which is realistic, that is new to me.
Of course it is a problem as long as you don't have ways to counter it.
__________________
|
![]() |
![]() |
![]() |
#2 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
Yes, exactly. And that's exactly how the debate went back then, realistic physics vs. ways to control the ship to get realistic high-performance maneuvering.
__________________
![]() |
![]() |
![]() |
![]() |
|
|