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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Machinist's Mate
![]() Join Date: Aug 2007
Location: Kazakhstan
Posts: 125
Downloads: 65
Uploads: 0
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![]() Quote:
Addition: May be, you can connect sound atmosphere of snorkel? This sound was need in SH III always! It here: http://www.mediafire.com/?wxmmz4qjy1d The file is named: Sound_ of_ SNORKEL_for_DD_OH_V3.09.7z (5.7MB) |
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#2 | |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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![]() ![]() 'Hope it will be possible to include them into SH3. Ar Nahud II |
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#3 | |
Machinist's Mate
![]() Join Date: Aug 2007
Location: Kazakhstan
Posts: 125
Downloads: 65
Uploads: 0
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![]() Quote:
But I think that sound atmosphere of snorkel will start to work not soon. Because all wizards have taken a great interest in creation of an interior the Diesel Room |
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#4 |
Swabbie
![]() Join Date: Sep 2009
Location: Germany
Posts: 5
Downloads: 22
Uploads: 0
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Moin to everybody, hope someone could help me, so here is my problem.
Since i`ve installed diving ducks open hatch version 3.09 and below the conning tower hatch mod, i have following Problem: after i had finished the half way of my last Patrol, i saved my game, of course sometimes i had to sleep. Today i loaded it to continue my patrol, but something was wrong: 1. I cant open the hatches any more. 2. All the food is back on its place and doesent vanish any more! 3. All "displays" (the mashine telegraph, depht display,... I dont know the korrekt words for these things, but i think you know what i mean.) are no funktional any more, they are all set on "twelve o`clock". it was great if someone could help me with these things. I have not the time to complete every Patrol in one turn. |
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