SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-26-10, 07:01 AM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

Quote:
Originally Posted by elanaiba View Post
keltos, have you tried emptying the default loadings, like



Also, are you able to reload the tubes manually or only through auto-loading?
no I did not, I will try that too then, thanks !

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 01-27-10, 02:30 PM   #2
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

well I don't have access to the computer hosting SH4 for the moment, could anyone try to help ? As the inside of the sub was a Balao, I guess one could try that on a balao clone ?

thanks

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 03-22-10, 01:58 AM   #3
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

still not any thoughts on this people ?

also : can those tubes be added as part as an upgrade like a new deck gun could ?

then maybe we can set ammo to 1 and have it be non-reloadable ?

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 04-15-10, 04:24 PM   #4
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

bump... still trying to get this to work...

just a thought : link the tube to external storage ? all subs .sim have them and they are all empty but for the Typ IX ?

[UserPlayerUnit 1.Compartment 1.Bunker 1]
ID=SternTorpedoRoom
Capacity=2
IDLinkAmmunitionIntervalDefault1= NULL, 1943-03-01, T2Torpedo, 2
IDLinkAmmunitionIntervalDefault2= 1943-03-02, 1943-09-01, T2Torpedo, 1, T3Torpedo, 1
IDLinkAmmunitionIntervalDefault3= 1943-09-02, NULL, T3Torpedo, 2

[UserPlayerUnit 1.Compartment 1.Bunker 2] ; Deck reserves
ID=SternTorpedoReserves
Capacity=4
IDLinkAmmunitionIntervalDefault1= NULL, 1943-04-31, T1Torpedo, 3, T2Torpedo, 1
IDLinkAmmunitionIntervalDefault2= 1943-05-01, 1943-10-31, T1Torpedo, 2, T2Torpedo, 2
IDLinkAmmunitionIntervalDefault3= 1943-11-01, NULL, T1Torpedo, 1, T3Torpedo, 3
ExternalReserves=Yes

[UserPlayerUnit 1.Compartment 1.Bunker 3]
ID=SternDecoyReserve
Capacity=0
IDLinkAmmunitionIntervalDefault1= NULL, NULL, BubbleGenerator, 0

added this to the T upc :

[UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=16
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk10Torpedo, 10, Mk16Torpedo, 6
IDLinkAmmunitionIntervalDefault2= 1944-01-01, NULL, Mk10Torpedo, 8, Mk16Torpedo, 8

[UserPlayerUnit 1.Compartment 5.Bunker 2] ; Deck reserves
ID=BowTorpedoReserves
Capacity=0
IDLinkAmmunitionIntervalDefault1= NULL, 1943-12-31, Mk10Torpedo, 0, Mk16Torpedo, 0
IDLinkAmmunitionIntervalDefault2= 1944-01-01, NULL, Mk10Torpedo, 0, Mk16Torpedo, 0
ExternalReserves=Yes

[UserPlayerUnit 1.Compartment 1.Bunker 3]
ID=SternDecoyReserve
Capacity=0
IDLinkAmmunitionIntervalDefault1= NULL, NULL, BubbleGenerator, 0

and

[UserPlayerUnit 1.Compartment 5.WeaponSlot 7]
ID= TorpMountB7
NameDisplayable= Torpedo Tube 7
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoReserves
IDLinkWeaponIntervalDefault1= NULL, 1943-12-31, TorpedoTube21inUS, Mk10Torpedo
IDLinkWeaponIntervalDefault2= 1944-01-01, NULL, TorpedoTube21inUS, Mk16Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Balao_Door02_FLD_anim01
ExternalDamageZoneTypeID3D= 135

will link 4 tubes to it and see if they still reload



k
__________________
"Honorable Builder of Sinking Ships"


Last edited by keltos01; 04-15-10 at 04:37 PM.
keltos01 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:15 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.