![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch
![]() Join Date: May 2006
Posts: 23
Downloads: 6
Uploads: 0
|
![]()
Then, MIGHT we expect an updated version of Wolves of the Pacific in the near future?
|
![]() |
![]() |
![]() |
#2 |
Lucky Jack
![]() |
![]()
Isnt it a wee bit early to think about this?
![]() |
![]() |
![]() |
![]() |
#3 |
Lucky Jack
![]() |
![]() Judging by the responses for SH5 perhaps not! ![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]()
Are you that eager to go through all of this "New SH5 game coming out" hand wringing and back biting again?
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
![]() |
![]() |
![]() |
#5 |
Lucky Jack
![]() |
![]()
Huh?
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#6 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]()
Heh...we've seen how people act when a new Silent Hunter ATO game is announced...do we want to revisit all of this again when a PTO Silent Hunter game is announced?
"ZOMG! The Japanese ASW is SOOO NOT REALISTIC!" "I SEE 35 SAILORS ON THE DECK OF THE YAMATO, NOT 47!" etc etc. ![]() Let's wait for the first "SH5 class action lawsuit" thread before asking for the PTO
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
![]() |
![]() |
![]() |
#7 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
|
![]() Quote:
And download the first patch before we even get the game delivered. |
|
![]() |
![]() |
![]() |
#8 | |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
|
![]() Quote:
Wud he say. ![]()
__________________
![]() ![]() |
|
![]() |
![]() |
![]() |
#9 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#10 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#11 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
![]()
I don´t think that it would be possible now
but could be a porpoise class submarine simulator with a campaign starting in 1943 to 1945 or a 1941 to 1943 ![]() i´m not very optimist now ![]()
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
![]() |
![]() |
![]() |
#12 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
![]()
How would I know...
|
![]() |
![]() |
![]() |
#13 | |
Rear Admiral
![]() |
![]() Quote:
QFT. Last edited by Ducimus; 01-25-10 at 06:37 PM. Reason: mah math was off. |
|
![]() |
![]() |
![]() |
#14 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
|
![]()
Sure glad I saved my SHIII map just in case a map does not come with the regular game. A printed out map will not be as big and the 20# paper stock on the printed version is nowhere as good as the BIG glossy SHIII boxed map.
![]() Being a Boy Scout many years ago may still pay off...........Be Prepared. ![]()
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#15 |
Chief
![]() Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
Uploads: 0
|
![]()
An open-game.
By "open" I mean : a graphic engine And EVERYTHING touching configuration in text files. Everything. Every variable, every value and everything that is fed to the graphic engine (graphics, sounds, texts, textures) should be in the game folder in easily editable formats : text files for every variable used by the game engine and every graphic in standard PNG format, every sound in Ogg-Vorbis format. They could sell new versions of the game to offer a better graphic engine and such, while everything being open it will give the game a huge possibilty of tweaking to the level of F16 Falcon. The same concept as good Unix operating systems like OpenBSD. The configuration is all kept in one place (etc folder) and in text format. So we could tweak each variable used and fed by the graphic and game engine. |
![]() |
![]() |
![]() |
|
|