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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Sharp eye...
![]() Well, it has to be done like that... one 3d pattern x multiplied (repeated) Otherwise you would get a "hardware hog" with a various 3D paterns in a view... Don't want to sell my car for CPU/GPU that would run the game. Just don't rise your external view too high - and you could live with that... (somebody correct me if I'm wrong)
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