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Old 01-24-10, 04:32 AM   #28
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
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Quote:
Originally Posted by frau kaleun View Post
then open Commander and start a new career from there
Try:
1. Start a new career with no mods enabled and without using SH3 Commander.
2. Complete the first career patrol.
3. At the end of the patrol press 'Esc' and select the 'Dock at...' option on the bottom right.
4. Start your next patrol through SH3 Commander.
5. On completion of that patrol, start enabling mods.

All of the GWX ones have been extensively tested with GWX and all work with no problems. Other mods are tested to a greater or lesser extent, so I tend to install mods from modders I trust straight away but any new mods (or ones that have proven to be less stable on my install) I enable one at a time to see if there are any conflicts.

Ship mods I enable one at a time and don't enable another one until I've seen and sunk it, unless it's one from VonDos or another shipbuilder I trust. Some mods simply don't work on my system but work on hundreds of others - it's just one of those things.

BTW, I think that HZG may have been at sea just a little too long...
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All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
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...you can't please all of the people all of the time...

Last edited by Wreford-Brown; 01-24-10 at 04:55 AM.
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