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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I may be wrong. Time will tell. ![]() |
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#17 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#18 |
Lucky Jack
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The game is going to be great and more than anyone imagined. I truly believe the threads of discontent are all for nothing.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#19 | |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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hey, I guess somebody will buy it anyway... (2 or 3 maybe.. ![]() I only hope it won't be as ba as the previews.
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"Memento Audere Semper"
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#20 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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They plan to go to market in a month or two and the time to add features is past. Furthermore I dont belive that Neal would ailenate the developers by an overly critical review.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#21 |
Swabbie
![]() Join Date: Jul 2008
Posts: 7
Downloads: 46
Uploads: 0
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Generally speaking the quieter the developers are about a game the worse the game is.
Operation flashpoint Dragon Rising is a great example. Nothing is said apart from a few videos which are more like movies. No demo, "selected" reviewers given the game before release day. Result i think i gave that game around an hour before it was uninstalled. Other games are much more open, i recently watch the first 10 minutes of the new AvP game on youtube. No idea if it will be any good but it does give you a good feel to the how the game will play At the end of the day they are never going to release a version of the game here as if it does not go down well they are losing a fair wack of expected income, its way to much risk. I have no idea is SH5 will be any good, but no information and the flashy film like videos are a worry. |
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#22 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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In my opinion, the real problem is that Sales And Marketing handles the promotion of the product.
Those guys wouldn't know an AA/AF setting if it bit them in the ass. So when they release new screenshots, sometimes things like AA and Dynamic Shadows are included and sometimes they are not. This leads some people to believe that these elements are being photoshopped into the promo shots. I think it must be incredibly frustrating for the Devs to see this happen. That's why I believe that a review could sort out once and for all questions regarding AA,AF, Dynamic Shadows, water texture, cloud texture, sub on rails etc. |
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#23 |
Watch
![]() Join Date: May 2008
Posts: 28
Downloads: 0
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One thing for sure ... with no advance copies out there, I will wait to buy until someone reviews it!
Regards, Feltan |
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#24 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Hopefully Ubisoft will release at least one more video showing gameplay before the game hits the store shelves.
It would definitely help preorders. |
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#25 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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![]() You see 20% above surface (Marketing)... and 80% of SHV is below surface invisible (Devs) I would say that Marketing is marginal in this story... as they started two months before release date... so there is obvious lack of interaction willingnes... an feed back consideration... that lasted for 8-12 months... before marketing even stepped in this story Marketing did not make that "periscope screen"... and marketing is not supposed to "reconsider" it after obvious community rejection... And afterall... the relation betwen devs and marketing is certainly not that bad - that devs can't tell them "show them those d**n storm waves next weekend" Ubi is not "kindergarden" organization... so marketing haven't created HAWX, Rainbow Six:Vegas 2 or GRAW2 "simulations"... ![]()
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![]() Last edited by Adriatico; 01-22-10 at 01:58 PM. |
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#26 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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When I posted HAWX as a simulation here I was almost ran out of town on a rail.
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#27 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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OH MY GOD!!!!! ![]() ![]() ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#28 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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#29 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Another good thread that dissolved to sh!ts and giggles.
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#30 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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Just STFU and wait til its on your HDD!
Damn! the Stuff is Frozen and in Beta! the Marketing guys are ready to let it hiot the shelves and the presses are ready to get the empty CDs. Other games experience has shown me that the Game is ready now. Nobody will alter any more code, and nobody will get an alpha or beta build for testing. IT IS OVER! Now is the hole between developping and Selling in the shops. So please stop bitching and whining, for chrissakes. ![]() ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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