![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]()
Really nice... surface and foam near sub are great... I'd like to see them moving in a video
![]() And give us ![]() Quote:
It is typical Navy stance at combat station... with slightly spreded feet-for stability... many years ago I would stay like that for hours at AA gun... (that wind was freezing...)
__________________
![]() Last edited by Adriatico; 01-22-10 at 02:56 AM. |
|
![]() |
![]() |
![]() |
#17 |
Commander
![]() Join Date: Nov 2009
Posts: 452
Downloads: 134
Uploads: 0
|
![]()
Built in Environmentals look great along with antialiasing on the built in as well.
|
![]() |
![]() |
![]() |
#18 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
Well they got the rivets right this time anyways.
![]() Thx for the nice pics HanSolo 78 |
![]() |
![]() |
![]() |
#19 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
|
![]()
In the first picture the water looks very real...
__________________
![]() |
![]() |
![]() |
![]() |
#20 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
|
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#21 |
Commander
![]() Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
|
![]()
The sea looks amazing. Almost can feel the water.
|
![]() |
![]() |
![]() |
#22 |
Torpedoman
![]() Join Date: Feb 2003
Location: london
Posts: 115
Downloads: 74
Uploads: 0
|
![]()
GreyOctober has said in another thread that there are dynamic shadows its just that some of the screenshots have them turned off so don't worry about it.
|
![]() |
![]() |
![]() |
#23 |
Torpedoman
![]() Join Date: Feb 2003
Location: london
Posts: 115
Downloads: 74
Uploads: 0
|
![]()
the first screenshot looks real - i really can't wait for this game.
|
![]() |
![]() |
![]() |
#24 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]()
Fair enough. Odd decision though to release screenshots showcasing your game with the feature that most people have asked for, switched off.
![]() |
![]() |
![]() |
![]() |
#25 |
Grey Wolf
![]() |
![]() |
![]() |
![]() |
![]() |
#26 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
|
![]()
Actually, if this screenies show the ingame AA, I'm dumbstruck at how looks terrible . I know they said antialising was fixed, I hope that means we can force more than 4X AA on it without losing the sun halo and thin smoke. I sure hope the ingame AA looks better than these screenshots.
|
![]() |
![]() |
![]() |
#27 |
Pacific Aces Dev Team
![]() |
![]()
__________________
-- Vapor-ware is always easier to sell because there's no limit what it can do! |
![]() |
![]() |
![]() |
#28 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]()
I hope they run a spellcheck...and pick one consistent language to use.
I notice no patrol grid overlay...are they gone from the game? |
![]() |
![]() |
![]() |
#29 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
|
![]()
Woa SeeAdler, that looks pretty neat, where'd you find that?
I wonder if the assets in the drop menu or things you control or just intel, I hope the latter. |
![]() |
![]() |
![]() |
#30 |
Lucky Jack
![]() |
![]() |
![]() |
![]() |
![]() |
|
|