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Old 01-21-10, 07:59 PM   #1
verte
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Join Date: Jan 2010
Posts: 158
Downloads: 36
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Quote:
Originally Posted by lucagaeta View Post
Unfortunately my mod will not work cin old camera system
must collaborate in order to do a lot on cam because having connected the two environments have been created for CR CT imbalances on cameras

however, the direction of this mod is to make the game restricted to a maximum free cam (a commander moving from one location to another is not moving, jumping,

excuse one could ask, what do you need to open doors of CT if you use them?
I think that you wished to ask "why do you need to open doors of CT if you dont use them?", that is - "why should I use this mod if I don't use free-cam?", if I understand correctly.

The answer is - because DivingDuck and you have made great small additions, like more clickable spots, more working instuments and open hatches that are adding climate even if I don't use freecam (I still see the rooms behind hatches when staying in the conning tower or near the nav-map) The free-cam movement is hopeless, completely unnatural - you are moving on rails flying under the ceiling or crawling on the floor, or even penetrating the walls like a ghost, or levitating over the submarine... I personally prefer to jump between stations than to use this odd, unrealistic and unnatural free-cam. I thought that adding a small clickable spots to the hatches was not a problem, if it is a problem - don't bother and keep up the good work
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Old 01-22-10, 11:25 AM   #2
lucagaeta
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Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
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Quote:
Originally Posted by verte View Post
I think that you wished to ask "why do you need to open doors of CT if you dont use them?", that is - "why should I use this mod if I don't use free-cam?", if I understand correctly.

The answer is - because DivingDuck and you have made great small additions, like more clickable spots, more working instuments and open hatches that are adding climate even if I don't use freecam (I still see the rooms behind hatches when staying in the conning tower or near the nav-map) The free-cam movement is hopeless, completely unnatural - you are moving on rails flying under the ceiling or crawling on the floor, or even penetrating the walls like a ghost, or levitating over the submarine... I personally prefer to jump between stations than to use this odd, unrealistic and unnatural free-cam. I thought that adding a small clickable spots to the hatches was not a problem, if it is a problem - don't bother and keep up the good work
hi

Thanks for the explanation,
to do what you ask must lavoraci perecchio
because you are creating the madness of cameras
and are solved one by one

However I think in future I will solve this problem
if you want to have fun and try it yourself I'll try to help as much as possible

it will give you great satisfaction

regards
luca
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