SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-11-05, 09:48 AM   #23
OKO
Commander
 
Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
Default

Well ... sending a slower torp will delay the TIW for your target
but as soon as the sonar operator could see the fish, you will have TIWS, you, and even all AI plateforms with sonar.

You could try some tests to look at best things to delay the TIW
On surface ships, I saw that launching a passive torp slower than original speed will give you a very high probability to hit the target =>
- passive seeker have wide range
- TIW is delayed for the engaged target (especially usefull with warships ...) and it will react too late to avoid the torps.

You just have to avoid collateral damage (guiding torps), as the seeker in passive is really attracted by the louder sounds.
And without guided torps, to open the seeker at the right moment (close to the target).

Passive generally (not all ....) need to slow down
but on MP sub vs sub fight, you never use passive, but you can slow your torps down to let them give a thinner track on the ennemy sonar .... and to delay the TIWS (if you are at long range from him)
OKO is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.