![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Eternal Patrol
![]() |
![]()
No. SH2 never had a campaign to continue - just a bunch of scripted missions.
Me, I'm less interested in the campaign continuing in the same boat than I am playing the captain.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#2 |
Chief of the Boat
|
![]()
Red Storm Rising....5 1/4 cardboard sleeved disc
![]() |
![]() |
![]() |
![]() |
#3 |
Mate
![]() Join Date: May 2005
Location: Sweden
Posts: 55
Downloads: 28
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#4 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]()
Ahh, the glory days of Microprose...unfortunately never to be repeated.
![]() I really miss the way games like F15 Strike Eagle (I, II, III) and Gunship (2000) handled player careers. To this day I still remember the screens and the ranks/medals presentations for each. Great stuff. Dunno why it can't be done like that anymore. ![]() |
![]() |
![]() |
![]() |
#5 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
Uploads: 0
|
![]()
I agree 100%. It was MicroProse Sims that got me into Sims in the 1st place. I loved the feeling that I accomplished something. They never cheapened the Awards like everyone else has by giving you medals like the Bronze Star just for completing missions or levels. You had to earn them with points, so you never knew when you might get them.
Also, I loved the Uniform pictures. F-117a Stealth Fighter (formaly F-19, LOL) actually showed you in your Class A's and you could earn Ribbons, not just the usual same Medals that everyone still uses. I miss MicroProse ![]()
__________________
Specter ![]() |
![]() |
![]() |
![]() |
#6 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
|
![]()
That's what got me started, too.
Quote:
Damn straight. I know what I miss from the MPS games I used to play: not knowing what mission I would be assigned next. Every time I went to the mission briefing in F-19, F-15 II/III, Gunship 2000, M1 Tank Platoon, Red Storm Rising, etc., it was a surprise. I really hate the campaigns that have Mission 1, then Mission 2, then Mission 3, etc. It really lessens the replay value. With Microprose, every campaign was different, and it was always an adventure. ![]()
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!" |
|
![]() |
![]() |
![]() |
|
|