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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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#17 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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I hope this has been thoroughly playtested, I can already imagine threads "WTF I sunk 1.5 million tons and now the Med Sea is EMPTY, it's 1943 HELP?!"
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#18 |
Sailor man
![]() Join Date: Aug 2009
Location: Munich Germany
Posts: 45
Downloads: 144
Uploads: 0
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Hi guys found another video hope this is new for you, if not then just delete.
cheers this is another video not the dynamic campaign video!! Last edited by Harcor; 01-20-10 at 04:09 PM. |
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#19 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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seemed to skip a tad when passing destroyer.... a sh4 pre patch issue?
eye candy looks great if your into that........ realism? |
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#20 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Cool vid, starting to look forward to this release.
An english version of that would be nice. 1.Nevermind
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#21 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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I do hope I can still hunt in the Atlantic.
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#22 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
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It's new on Youtube (it was from Ubitv). Though I didn't notice that the depth meter pointers in the tower are at switched places, like it happened in SH3.
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#23 | |
Watch
![]() Join Date: Apr 2006
Posts: 27
Downloads: 15
Uploads: 0
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http://www.subsim.com/ssr/sh5/previe...10Bsdessdf.php In other words, you've just had confirmation SHVI: Battle of ATlantic part 2 |
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#24 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
Uploads: 0
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DOnt worry , if you reach '43 you will be readying the credists...
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#25 |
Mr. Bad Wolf
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It LOOKS very nice, no doubt about that, but Silent Hunter 5: Type VII U-boat simulator, The Early Years ain't gonna be my favorite SH game.
Just playing a VII till 1943 is just lame... ![]() Hey, devs, the war ends (for Germany) May 1945, not May 1943. This demands a new ETA, not early March, but when you have added the other types and made the last and hard part of the war playable. I WANT my type IX !!!!! ![]() ![]() ![]()
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#26 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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I am REALLY disappointed , UBISOFT swear that SH5 will have Dynamic Shadows , but the guns in the conning tower the cannon and everything else don't cast Dynamic Shadows , why ?
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What we do in life echoes in Eternity Last edited by tonschk; 01-19-10 at 06:44 PM. |
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#27 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
Uploads: 0
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I dont think the shadows are going to be our bigest worry.It has enough i candy as it is.
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#28 |
Watch
![]() Join Date: Apr 2006
Posts: 27
Downloads: 15
Uploads: 0
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tell me it is not a joke what you are saying. LOL cmon its exactly the same, and how you tell it is on the higher realism settings? because some windows like gps map are missing? I bet you can switch them off even on lowest realsim settings.
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#29 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
Uploads: 0
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The health and flooding bars are off aswell
![]() Honestly the periscope screen sucks in my opinion.Sh3 olc scope was the fines if seen if you ask me.
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#30 | |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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There are other design choices that I dislike but can understand the reasoning behind, but the interface is really, really disappointing. To put it mildly. |
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