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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Yes, make SH5 an MMO.
(I think that's what your getting at ![]()
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#2 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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nooooooooo dont do that you will wreck the simulation genre its a sim not a mmo
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#3 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
![]() We're not talking about dwarves etc running around with oversized hammers here are we.
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#4 |
Lucky Jack
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Dwarves could be fun.
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#5 |
Captain
![]() Join Date: Dec 2007
Posts: 485
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How do you implement time compression?
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#6 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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You don't. Obviously, SH5 MMO is only for the hardcore jobless, OR rely on internet LAG.
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#7 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Who knows, if the devs scale the watch crew like they did in SH3, we'll end up with squeaky mickey mouse dwarves anyway.
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