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Old 01-17-10, 03:42 PM   #4
Nisgeis
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Quote:
Originally Posted by jimbuna View Post
IIRC numerous gameplay testers have been employed this time around....hopefully to seek out the faults and allow the devs the maximum amount of time to spend on rectifying any problems.
Gameplay testers were employed last time round, but they were not of the subsim stable, so did not understand that which they were testing. Apparently even their geographical whereabouts were a mystery to the dev team. Such is the large corporate structure of an international game company, where departments do not necessarily talk to other departments. They were unable to point out the finer errors, as they simply did not understand what they were testing (according to historic posts).

Hopefully this time round, they will have employed keen subsimmers who understand the genre to play test their game (or sim), but not relying on miracles from Ubisoft, the question, which remains unanswered and was the cause of the trouble last time still remains.

Have the devs had time to play their own game?
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