SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

View Poll Results: SH5 - One or more playable subs? (see definition first!)
I'm fine with a single playable Sub 49 22.58%
I'd prefer several playable Subs 168 77.42%
Voters: 217. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 01-15-10, 12:26 PM   #1
Mikhayl
Captain
 
Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
Default

For me, if having only one sub means that the 100% realism option nuts get a crazy good experience, then I'm fine, although I love the type II.

I mean, if instead of modeling a type II and type IX with interior, they spent that time on coding accurate engine management, sub controls, and a very detailed damage model with technically accurate flooding, I'd find that just plain awesome.

Now of course if there's just one playable sub with not so much perceived added value over several subs, well meh.

Btw I'm surprised by the results so far, I didn't expect the difference to be so sharp. If the "hearsay" is true, UBI might have used a poll about that 1 year ago
Mikhayl is offline   Reply With Quote
Old 01-15-10, 12:44 PM   #2
Alex
Dominant Wolf
 
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by danurve View Post
I can't agree with that unless it's considered that the XXI helped to loose the Battle of the Atlantic. That's right, in the end all it did was consume resources to no avail. On the other hand if they scrapped the entire IX series for the XXI ..
I'm 200% (to say the least ) sure that you Sir know what I meant.
Unlike the type XVIII Walter that never got a chance to sail as these boats were cancelled in favour of the XXI in 1944, quite a few XXI got commissioned - though I agree with you, none of them sunk significant tonnage, as most if not all were used as training boats until the end of the war.

Quote:
Originally Posted by danurve View Post
another useless debate though.


@ Jim : Aw you're right, I forgot the type XXIII !
__________________

Last edited by Alex; 01-15-10 at 12:58 PM.
Alex is offline   Reply With Quote
Old 01-16-10, 04:23 PM   #3
difool2
Commander
 
Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by Mikhayl View Post
For me, if having only one sub means that the 100% realism option nuts get a crazy good experience, then I'm fine, although I love the type II.

I mean, if instead of modeling a type II and type IX with interior, they spent that time on coding accurate engine management, sub controls, and a very detailed damage model with technically accurate flooding, I'd find that just plain awesome.
Ain't happening-did you get a chance to view those screenies with the digital torpedo panel? Looks like I'll likely be taking a pass on this if these things I've been seeing are in (or, in the case of the other subs, not in) the intial release.
difool2 is offline   Reply With Quote
Old 01-16-10, 04:39 PM   #4
Mikhayl
Captain
 
Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
Default

Well, the interface doesn't say anything about the level of detail of the simulation so we can keep hoping. Personally I don't mind the interface that much, except the odd left/right focus for the scope.

And, the interface is one aspect of the game that the devs guaranteed will be thoroughly moddable, though I hope it will good out of the box, above all with descent plotting/targetting tools. We need more screenshots
Mikhayl is offline   Reply With Quote
Old 01-16-10, 04:49 PM   #5
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Quote:
Originally Posted by Mikhayl View Post
Well, the interface doesn't say anything about the level of detail of the simulation so we can keep hoping. Personally I don't mind the interface that much, except the odd left/right focus for the scope.

And, the interface is one aspect of the game that the devs guaranteed will be thoroughly moddable, though I hope it will good out of the box, above all with descent plotting/targetting tools. We need more screenshots
####################

I simply add the question differently.

What can you expect for 50 euros a game like Silent Hunter 5

For the moderns 3D Tehnik not least .. half of the dynamics of SH3 as a little better graphics., Mar.

SH3 goes back several years....Hmmm !! who goas Silent Hunter 5 ...!!!
__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.