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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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hey guys look at the dust and scratches on periscope view. They are different on every screen. Good detail ????
![]() EDIT: nevermind. Its same scratches. Only different daytime light hides some stuff.. |
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#17 |
Samurai Navy
![]() Join Date: Nov 2005
Location: Atlántico Sur
Posts: 558
Downloads: 406
Uploads: 0
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Thank you very much for the photos. They are really beautiful.
![]() We know that graphic will be great, but I would like to know more about the simulation (controls, sonar, machines, etc). ![]()
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#18 | |
Rear Admiral
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#19 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Men are looking real now further i am not convinced.
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#20 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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#21 |
The Old Man
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Tilt your head to the left and look at the moon. Based on that I think the Latitude is around 55 degrees there in late autumn or early spring.Now you can clearly see where the sun is (offscreen to the right). It must be behind a cloud at around 1 hour before the twilight. It looks great, really.
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#22 |
Watch
![]() Join Date: Jan 2010
Location: Athens,Greece
Posts: 22
Downloads: 18
Uploads: 0
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The graphics are really amazing
I guess the screenshots are from different difficulty levels as in some of them THERE ARE health bars but in some others NOT That clears one of the issues ![]() |
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#23 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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It had already been cleared. A while back one of the devs said (someplace I can't remember) that the health and flooding bars were one of the realism options that could be turned off.
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#24 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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I think that this interface is designed for an easy use for the mass of users, while the hardcore commanders would use the 3d view in the tower.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#25 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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a simulator can never appeal to a large audience...
unless its the most realistic thing next to RL
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I only need one torpedo. ![]() |
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#26 |
Bosun
![]() Join Date: Apr 2009
Location: In a yellow submarine
Posts: 62
Downloads: 27
Uploads: 0
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Interface looks clean and easy on the eyes though less authentic
The graphics are rendered in directx10 I would guess and looks very impressive.. cant wait! ...well I guess I can & will ..no wait I changed my mind! |
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#27 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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lul how u know its rendered in dx10
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I only need one torpedo. ![]() |
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#28 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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I like very very much the new aircraft carrier's bow wake, and 3D clouds make me all
![]() ![]() After some modding it looks like we may be finally able to spot convoys's smoke trails (smoke explosions look pretty nice BTW ![]() ![]()
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#29 | |
Planesman
![]() Join Date: Jan 2009
Location: Canada
Posts: 188
Downloads: 157
Uploads: 0
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That looks very good to my eyes.
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need more! Tweety |
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#30 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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I still can't get over the interface. It looks out of place, completely kills the immersion... it's just wrong: too modern looking including used fonts (maybe fitting for modern nuclear sub simulator).
Why can't they come up with something like this?: ![]() (Please do not slam my "composition", the layout is not the best but I put it together as an alternative to the GUI)
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