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01-14-10, 01:54 AM | #2086 |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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@Shockwave
I believe I can answer a couple for ya. #3 That's the way the stock game came. Deck guns and torps left 3D damage, as for bullet holes with the AA gun that is not included. #4 Lurker can be much more precise with this one but I believe ships only sink by flooding with OM, even though the bow is completely blown off the tugboat would have a VERY small compartment there to damage and to flood. Therefore most likely would not sink.
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
01-14-10, 08:04 AM | #2087 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
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Date Location Type of Sub Flotilla/Task Group Mods (in install order) |
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01-14-10, 12:04 PM | #2088 |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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Honestly, I get the locking bug to, I thought I remembered it being a stock game bug that was mentioned a while back but this is what I got:
Date: 1939 Location: always been in the North Sea or Atlantic, west, south west and north west of Great Britain. Sub: VIIB Flotilla: I believe its the 7th Mods: OM 705 OM705 to 720 OMEGU 300 OMEGU patch 3 OM Harder escort L1 SH3 Command Keys
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. Last edited by Wolfling04; 01-14-10 at 01:17 PM. |
01-14-10, 01:09 PM | #2089 |
The Old Man
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You don't need to be locked on a ship to receive credit for the sinking.
And god damn it guys, how are you supposed to understand and appreciate (or criticize) what a mod does if you haven't played the stock version? If you did, you'd know perfectly well that in stock the Locking problems are much worse than in OM. In light fog you couldn't lock on a ship that was 2000m away. In OM the lock breaks only on distant ships. Ships closer than 3000m don't break lock even in rough weather. Just keep you periscope on the target and press L, if it breaks lock, press L again... |
01-14-10, 01:28 PM | #2090 | |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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Quote:
In fog, storms, rough seas, or any other adverse weather I must agree just simply press L or the lock button on the scope. And no, you dont need to be locked on the ship to get credit http://www.subsim.com/radioroom/show...light=Lock+Bug
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
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01-14-10, 01:51 PM | #2091 | ||
The Old Man
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The previous post wasn't directed at you. Sorry, I should've quoted. But lurker already did that a post before.
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EDIT: Oh now I remember Quote:
Last edited by karamazovnew; 01-14-10 at 02:06 PM. |
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01-14-10, 01:59 PM | #2092 |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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Ok Sir, no harm done, and my apologies for the little outburst.
BTW: Love the Interface LOL @the edit. agreed I would be pretty steamed if some one said that.
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. Last edited by Wolfling04; 01-14-10 at 02:38 PM. |
01-14-10, 03:12 PM | #2093 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
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01-14-10, 05:06 PM | #2094 | |
Bosun
Join Date: Apr 2009
Location: In a yellow submarine
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01-14-10, 05:27 PM | #2095 |
Watch
Join Date: Dec 2009
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thumbs up to the creator
id just like to say thanks for giving a decent nazi campaign to sh4, it really is great and will keep me busy for a long time.
it annoys me that the sh4`s sound seems to have taken a step backward from sh3 but even that area has been improved, well done did i say thanks, thanks im still learning the ins and outs so back to the channel for me |
01-14-10, 07:43 PM | #2096 |
Watch Officer
Join Date: Apr 2005
Location: 3rd Planet From The Sun
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Installed everything on my other computer and RFB and OM played very well together! So I uninstalled it and reinstalled everything on this computer and all is good. So now I can enjoy both of these good mods.
One question though. Since trying out your mod, alone or with RFB, I've noticed that my game realism settings get overwritten by my selection on the campaign selection screen. Is there any way I can customize the realism settings again? I like everything selected except manual targeting and external views but your mod seems to want to make me learn the manual targeting or use a few other settings that I don't like. Is there a file that I can edit to customize things again? Thanks. I also assume that the OMEGU 3.0 is not compatible with RFB mod? Again, great work that you've done here, very much appreciated!
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01-15-10, 12:59 AM | #2097 |
Frogman
Join Date: Jul 2007
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In the captain's office after choosing your Flotilla, year and sub you can customize the diffculty settings.
American Cam.- I believe its the radio on the left hand side of the office. German Cam.- I believe its the filing cabinet on the right hand right of the office. And you are right about OMEGU
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
01-15-10, 07:11 AM | #2098 | |
Mate
Join Date: Mar 2005
Location: Germany
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Snorcheling my way in a XXIII from Norway to the Scottish coast got a message that my radioman detected radar signals, hauled in the snorchel went to 90 meters, changed course and get pinpointetly pounded by Catalinas the whole day. How deep do i have to go for not be spotted by planes and also my understanding of the radar waring reciver is that i have way time to countermeasure when radar signals are detected and not get "made" on the first glimpse. Another thing is the submerging times of the XXI and XXIII boats. I recently read that the main leap in submarine technologie with these boats was their ability/purpose to travel large amount of times submerged (up to 3 day with batteries on 5 knots) but i cant do this in OM even if the batteries whould hold on this long time the CO² levels prevent it. Shouldn´t the snorchel also take care pf the CO² levels? I don´t want to tick somebody off, just asking!
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Patriotism is the virtue of the vicious - Oscar Wilde |
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01-15-10, 07:55 AM | #2099 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
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Quote:
PBY5A are equipped with "MAD" and Read Item 4 in the readme in the first post of this thread and http://www.subsim.com/radioroom/show...ge#post1176320 |
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01-15-10, 09:14 AM | #2100 | |
Watch Officer
Join Date: Apr 2005
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Quote:
Thanks again to Lurker and all the other modders out there who put in so much of their time and share thier labors with the rest of us. Thanks guys.
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