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Old 01-13-10, 07:10 AM   #1
JScones
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Quote:
Originally Posted by Wreford-Brown View Post
JScones - I'm starting to learn how powerful JScones' utilities are for SH3 and am even more impressed now that when I started. Thank you, Jaesen, for putting the time and effort into JSGME and SH3 Commander and sharing them with the community.
No probs, WB. I'm just glad that others are now seeing the potential, and more importantly the power, that the features provide.
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Old 01-13-10, 07:51 AM   #2
Tweety
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Wow! I didn't know this.

Quote:
Originally Posted by Wreford-Brown
Rasher,

I'm away from my SH3 computer at the moment so am doing this off the top of my head - JScones will be here shortly to tell me off if I get it wrong!

Try this:
1. If you have a JSGME shortcut on you desktop, rename it to 'JSGME for GWX' or something similar.
2. Download the JSGME installer from: http://www.users.on.net/~jscones/sof...cts-jsgme.html
3. Run the installer
4. When you have to put in the destination, choose the SH3 Commander folder (e.g. C:/Program Files/SH3 Commander)
5. When it asks if you want a desktop icon, click yes
6. Rename this desktop icon 'JSGME for SH3 Commander' or something similar

You should now be able to drop your mods into the MODS folder inside the SH3 Commander folder and enable them.

Jaesen, can you confirm this works?

Sounds good, for those that use separate installations of JSGME. For those who have opted for the single, central installation of JSGME, all they need do is create a new desktop shortcut, setting the "Start in" folder to the SH3Cmdr root folder (mods are still stored in the ...\SH3 Commander\MODS folder).
I always install JSGME into each seperate folder of SH3 I had. I will have to give this a try.

Thanks for sharing.

Tweety
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Old 01-13-10, 10:07 AM   #3
irish1958
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I currently have six mods in my SH3CMDR install, and the JSGME program works perfectly for them. The potential of SH3CMDR is almost without limit; but unfortunately, the computer concepts and the understanding of the mechanics needed to implement the programs are difficult for the (computer) novice to master.
I hope we will have a SH5CMDR to manipulate the SH5 files.
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Old 01-13-10, 10:42 AM   #4
Kapitanleutnant
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This looks great. Is it necessary to start a new career, or can I install this any time I'm in port?
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Old 01-13-10, 10:51 AM   #5
Fubar2Niner
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@WB

I'm currently in a IXC, my question is should I install all the Atlantic options ? Many thanks.

Best regards

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Old 01-13-10, 11:21 AM   #6
Wreford-Brown
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Quote:
Originally Posted by Kapitanleutnant View Post
This looks great. Is it necessary to start a new career, or can I install this any time I'm in port?
Any time you're in port.

Quote:
Originally Posted by Fubar2Niner View Post
@WB

I'm currently in a IXC, my question is should I install all the Atlantic options ? Many thanks.

Best regards

Fubar2Niner
That depends on where you're being ordered to patrol at the moment. If you are being ordered to patrol the North Atlantic I'd enable the 'North Atlantic' mod. If you're being ordered to patrol the African coast I'd enable 'Africa' etc. The golden rule is: Only enable one of the Patrol Orders mods

The locations of the new patrol grids are contained in the Readme (RTFR). I'm currently patrolling the North American coast but have the 'North Atlantic' mod enabled as there are no Milch Cows yet. When I have finished patrolling my given grid, I'm ordered to patrol somewhere en route back to my base... the best of both worlds!
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Old 01-13-10, 11:32 AM   #7
Fubar2Niner
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Originally Posted by Wreford-Brown View Post


That depends on where you're being ordered to patrol at the moment. If you are being ordered to patrol the North Atlantic I'd enable the 'North Atlantic' mod. If you're being ordered to patrol the African coast I'd enable 'Africa' etc. The golden rule is: Only enable one of the Patrol Orders mods

The locations of the new patrol grids are contained in the Readme (RTFR). I'm currently patrolling the North American coast but have the 'North Atlantic' mod enabled as there are no Milch Cows yet. When I have finished patrolling my given grid, I'm ordered to patrol somewhere en route back to my base... the best of both worlds!
Thanks for the swift reply WB, Did RTFR but not closely enough all is clear now shipmate

Best regards.

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Old 11-26-19, 04:57 AM   #8
Obltn Strand
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You have to sink at least one ship and disable BDU messages with h.sie option's selector.
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Old 11-26-19, 09:48 AM   #9
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Originally Posted by Obltn Strand View Post
You have to sink at least one ship and disable BDU messages with h.sie option's selector.
Oh? I thought that after a few days without any contact or sinking I could receive a secondary patrol grid.

I checked - BDU messages is checked under the h.sie option's selector. So that means it is set correctly?
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Old 11-26-19, 11:14 AM   #10
hauangua
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Originally Posted by Drakken View Post
Oh? I thought that after a few days without any contact or sinking I could receive a secondary patrol grid.

I checked - BDU messages is checked under the h.sie option's selector. So that means it is set correctly?
Hi Drakken
@Obltn_Strand wrote to you :
"disable BDU messages with h.sie option's selector."
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Old 11-26-19, 11:57 AM   #11
Drakken
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Quote:
Originally Posted by hauangua View Post
Hi Drakken

@Obltn_Strand wrote to you :
"disable BDU messages with h.sie option's selector."

Yes, but the wording is confusing to me : Must the "Bdu Messages" box be checked or unchecked for it to work?

Thanks!
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Old 11-27-19, 05:05 AM   #12
Obltn Strand
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Originally Posted by Drakken View Post
Yes, but the wording is confusing to me : Must the "Bdu Messages" box be checked or unchecked for it to work?

Thanks!
Unchecked.
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Old 11-27-19, 08:06 PM   #13
Drakken
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Done! Thank you so very much!!
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