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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
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Two quick questions:
- Are there larger orders available? For example, the compass is bit too small for my taste. - The mod enabler says there's a conflict with the WaterStream/Exhaust-Kombimod. Does anyone know if it works or what exactly would not work using these together with the GUI? |
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#2 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
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And one answer:
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#3 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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![]() Quote:
Which files are reported as conflicting?
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#4 | ||
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
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And a big thanks for sticking around to answer all those questions. ![]() |
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#5 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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Materials.dat I once made that compatible with the water stream mod. It may still be compatible. Try enabling water streams and exhausts first, OLC second. If that works, great. You'll know whether it's working by looking at the water stream and exhaust effects. If you see problems with them then you'll need to enable the mos in the other order (and then you'll get glow in the dark particles).
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#6 |
Stowaway
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Glow in the dark particles....I think I have that....do they follow the camera position such that if I free cam away from the boat the glow in the dark particles follow ? If so then I definately have that......any cure ?
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#7 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
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No idea what could cause what you describe, but if you have mod conflicts then obviously you should try it without the conflicting mod and see if that fixes it.
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#8 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
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Tags |
gold, gui, olc, olce2, ubermod |
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