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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 21
Uploads: 0
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#2 |
Planesman
![]() Join Date: Jun 2005
Location: Ohio
Posts: 187
Downloads: 127
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Another question about air cover: When you get inside the zone where they patrol do you automatically go to PD in the day time?
If I run on the surface & get the Aircraft Spotted message I crash dive right away however it's a coin flip if I'll get hit or not. Got hit once and down we went. ![]() |
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#3 | |
Let's Sink Sumptin' !
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Sadly, the stock version of the game throws way more aircraft at you than the Japanese deployed in most areas historically. |
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#4 | |
Swabbie
![]() Join Date: Mar 2009
Location: Finland
Posts: 12
Downloads: 57
Uploads: 0
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Is there some option I have messed with (manual targeting or something)? //Matthias |
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#5 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 21
Uploads: 0
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Afraid I can't be of much more help than that. Those are the only real circumstances I know of that determine whether or not the line is visible. The only other thought that I might have is that when I mentioned the TDC resetting on loading a saved game, it also resets the Distance marker to neutral, so if you're using one of the constant bearing attack techniques that don't use the stadimeter, make sure you're dragging that blasted little rangefinder triangle around before you send bearing and range to the TDC. That little quirk has caused me to miss a few crucial shots before.
![]() If there are any other known bugs or glitches that can cause this, though, I'd have to defer to someone who's more intimately familiar with the engine, afraid I'm not all that much help there. |
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#6 |
Swabbie
![]() Join Date: Mar 2009
Location: Finland
Posts: 12
Downloads: 57
Uploads: 0
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Allright, I'll have to fiddle around with the different settings in the torpedo-settings to figure out if I've accidentally activated some setting that would make that line go away...
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#7 |
Torpedoman
![]() Join Date: Jan 2010
Location: The Netherlands
Posts: 113
Downloads: 32
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could it be that the setting for manual targeting is turned off for whatever reason?
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TMO 2.2 |
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#8 |
Rear Admiral
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If you're in campaign mode, make sure you adjust your game options in the office using the radio on the left. In campaign mode, you must use
the radio for settings to take effect. If you're playing stock the air traffic is plain silly, you get one contact after the other all day long. It's almost easier to stay dived using TC, than constant diving. People argue, but I say load a supermod to start with. Learn to play the game the way it was meant to be played, you can still adjust some settings to make it somewhat easier if needed, but why miss out on all the fixes, added stuff, 100% better graphics, ect. Not to mention the air traffic is toned way down. Not sure about RFB, but TMO gives you a map that shows the reach of most air bases. If you run RSRD with it, you can also watch the air bases pop up and know where the traffic is coming from and stay away from most of it if you prefer. If you're worried about diving, always hit crash dive early war until you get radar or if a plane sights you, moreso with supermods that adjust diving times, ect. |
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#9 |
Sonar Guy
![]() Join Date: May 2005
Location: Squaresville, daddy-O.
Posts: 394
Downloads: 186
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The men that flew the G4M took to calling it "The Type II Cigarette Lighter". The Japanese were not without their own form of gallows humor.
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"Turning enemy ships into marine habitat since 1986!" Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting ![]() OR: RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting". |
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Tags |
g4m, map, wake |
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