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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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using pathfinding instruction must solve this problem
put a WP on each side of land, using pathfinding instruction, and you will see the ship is able to avoid ground contact by himself. at start, use a script => name : initgame event trigger automatic run script : pathfind script => name : pathfind pathfinding / for / your plateform / is on now you can kill all WP to get out of the harbor, just put one at the end of the harbor and let the script do the thing. should work for you as it works here. |
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