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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 134
Downloads: 48
Uploads: 0
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Someone call a modder!! Is there a modder in the house!!!
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#2 |
Lieutenant
![]() Join Date: Jun 2008
Location: The system might fail you. But dont fail youself...................
Posts: 252
Downloads: 36
Uploads: 0
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Haha couldnt of said it better, should be interesting.
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#3 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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This stelite map of situation is simply disguisting.
![]() Even more on periscope view. ![]() ![]() Perscope looks worse than GWX SH3. ![]() ![]() ![]() It seems that after Ghost Recon and Rainbow Six series... it's SH5 turn to be arcade surprise by Ubi ![]() ![]() ![]() ![]()
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#4 |
Pacific Aces Dev Team
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It's fairly obvious that the game in that video is played with a very low realism level. While I don't like the map appearence, and the Windows 7 style icons/dials
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One day I will return to sea ... |
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#5 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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I guess they decided not to put a realistic reticle because most newcommers would too much lost with it. I mean they wouldn't figure out how it's suppose to work and, "most important" to UBI, it wouldn't look like the idea of a periscope reticle every no uboats connoisseurs have in their mind. They would be too much "suprised"
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#6 |
Torpedoman
![]() Join Date: Jul 2009
Location: Buenos Aires, Argentina
Posts: 112
Downloads: 17
Uploads: 0
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#7 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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The bearing ring in the scope is STILL not in 1 degree increments. These guys just dont learn a thing.
Me thinks there will be many a letdown simmer out there when SH5 hits the stores. |
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#8 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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omg You are so right about the ghost recon and rainbow six thing. It was a great game . Untill to port it to consoles perminatly. Behold there died the rainbow six series. Actually rainbow six lockdown was allready to arcady. They removed the planning phase! Arrrgghh! Dont let this happend to sh-5
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#9 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#10 |
Planesman
![]() Join Date: Aug 2007
Location: Russia
Posts: 187
Downloads: 182
Uploads: 4
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#11 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I don't know, the layout of the screen seems counter-intuitive to me. Having the main view on the right and the controls so far on the left means that a right hander--arguably the majority of players-- has some awkward hand-eye coordination to overcome.
The previous "everything-just-to-the-right-of-periscope" approach is much more intuitive, requires less hand-eye coordination and certainly less movement of the eyes between screen objects. Check it out for yourself on the smaller image above. Can you (as in you, the reader, not you, anyone above) maintain focus on the right of the screen while setting the controls? Then imagine if the image was full size. Then repeat with the current SH3 interface and see which one requires less mouse and eye movement. Other than that I've no concern with the blandness of it; it contains all I think I'd need. Of course, on my copy, the event camera and the vomit coloured thing behind it would never be seen. |
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#12 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Perhaps the window objects can be dragged in different positions.
the map and event camera have the controls to hide and move and what would mean the cross whit arrows ?? <--->
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#13 | |
Pacific Aces Dev Team
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The SH5 interface developer wrote this here
Quote:
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#14 |
Watch
![]() Join Date: May 2005
Location: New York, NY, USA
Posts: 29
Downloads: 60
Uploads: 0
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There's a lot of speculation going on here. People are assuming this screen shot is the final version that will be in game. Also assuming that this is the only view avalable and won't be affected by the realism / difficulty settings.
Judging be SH2 and 3 I think they will. I'm holding off until I see the finished thing, but I'm confident it will be a great game, which the modders will turn into a legendary game. |
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#15 |
Stowaway
Posts: n/a
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![]() while i think we all will agree there is too much speculation and people shouldnt be judging this based on this speculation, there isnt much else we can do so we cant help ourselves. as for expecting what we see to be how it is i think at this point "nothing" is being changed anymore and all they are doing at this point is the final corrections of bugs glitches and errors so what you see should be and IMO will be what your getting. but im sure after a few patches things being complained about will be addressed |
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