SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-09-05, 07:30 AM   #1
Oesten
A-ganger
 
Join Date: Nov 2002
Posts: 79
Downloads: 11
Uploads: 0
Default

My loadout is:

For Type II, steam torps only.

For Type VII and IX, electric torps loaded in the stern tube(s) for use against warships. More electric torp(s) in the internal reload box for the stern tubes. Steam torps only in the forward tubes and in the external (deck) reload boxes, for use against merchants.

Historically the electric torps required constant maintenance by the crew, while the steam torps did not. Thus electric torps could not be used in the external deck compartments, because the crew couldn't work on them in there.

The faster speed of the steam torps does compensate for the bubble trail, most often merchants aren't quick enough to get out of the way before being hit. I always use the steam torps at medium speed (40 kts) - the most common setting used historically, makes calculations easier, and gives the torpedo extra range so I don't need to get so close to the convoy.
Oesten is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:09 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.