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#1 |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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Well, then I got your post, but bive me a little time.
Greets Blueduck |
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#2 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Quote:
Best regards ![]() |
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#3 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Hi guys,
Can someone please tell me how to turn the swastikas back on for the flags please? I find it historically correct to see them. I understand for a lot of the you it's not possible to display them but as an Englishman we see them all the time on TV etc., so it isn't an issue here. Cheers! ![]() Px3000
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Can you help? : http://www.WSPA.org.uk |
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#4 |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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Hello Phoenix3000,
use your Windows Explorer and navigate to your LSH3V5-folder and the subfolder "data\Textures\TNormal\tex" and the same in "data\Textures\TLowRes\tex". Rename or delete the "German.tga" and "German_m.tga". Greetz Blueduck |
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#5 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Thanks for the quick reply Blueduck!
![]() Cheers! Px3000
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Can you help? : http://www.WSPA.org.uk |
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#6 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
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Seems interresting!
Downloading now, and will play it over the weekend.. Some questions: - is the campaign altered like in gwx? - some solution for the weather? - grammaphone included? |
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#7 | |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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![]() Quote:
- yes the campaign is enlarged concerning SH3. Especially improved the Med. by 4 new missions in LSH3V5. - What do you mean by "some solution for the weather?" - no gramophone included - you might use your own songs. ![]() Greetz Blueduck |
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#8 | |
Loader
![]() Join Date: Jul 2007
Location: Central FL
Posts: 88
Downloads: 337
Uploads: 0
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Thanks for your help, rea00cy ![]() ![]()
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ATROPOS-the deadly nightshade |
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#9 |
Loader
![]() Join Date: Jul 2007
Location: Central FL
Posts: 88
Downloads: 337
Uploads: 0
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I want to report a weird artifact when playing LSH3_V5 (no other mod activated). In every mission that I've played so far, at one time or another ships are emitting double smoke columns (not multiple-stacked ships). One of these looks normal but the other is a very dense smoke colum that runs almost parallel to the water surface.
It was observed in every view screen (periscope, UZO, external, bridge) and when the camera is heading toward that artifact the FPS drops dramatically. Sometimes the artifact is seen even where there are not ships, like a cloud floating above the water.. English is not mother language so, it is difficult to me to express what I saw in clear English . I have taken a photo which you can see below: ![]() I will try to get more pics of this unusual effect to further illustrate it here. Does anyone know how to avoid this? Thanks, rea00cy
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ATROPOS-the deadly nightshade |
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#10 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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Hi rea00cy,
that's not an atrifact, that's a feature. Realy! Some ships are able to hide the ships they are escorting behind a "wall of smoke". This apears when "enemy is sighted". Your scrennshot shows the "rest" of such a wall. It takes some until it disappers completely. Greetings rowi58 |
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#11 | |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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![]() Quote:
it seems to me your screenshots show the unpacked LSH3V5-contents. The files you are looking for are already part of SH3. So please navigate to your SH3 game folder and then the given path. There you will find the files. Blueduck |
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