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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,837
Downloads: 11
Uploads: 0
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Totally agree with you.
PT KNOTS short comings in a nut shell. Mutiplayer limited to PT boats only - WTF? Extreamly Liner campaign - (at least unlock all campaigns so they can be completed in any order ffs) Lack of game types & features, custom or random scenario would have been nice. Lack of Mission editor Interface & Hud on par with 16-bit 90's console game like Desert Strike or somthing, its pretty crap looking ![]() For me sound is ok but not great. A museum would have been nice the units are nicely modelled bu they cannot be viewed out side of a combat situation. Last edited by JU_88; 12-27-09 at 01:50 PM. |
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#2 |
Watch
![]() Join Date: Nov 2007
Posts: 26
Downloads: 4
Uploads: 0
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I tried the demo and ran through the scenario and tutorial.
I am disapointed in the lack of attention to detail concerning some aspects of the boats. this will seem nitpicky but it affects my imerssion into a simulation... the Screws on the boats dont all turn the say way ....WTH... I hate looking at props spinning in reverse while the boat goes forward. |
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#3 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1416
Uploads: 0
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afraid this was going to happen one reason i gave up hope after not seeing nothing for years just like sh2,to me it sounds like not even worth downloading the demo
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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