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#1 |
Stowaway
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peabody do you know why the iowa main guns only shot on a disstance of 10.000 meters and further ??
i mean in the Mini Surface Campaign from vm hope that you can help me with that grt henk |
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#2 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
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![]() Quote:
Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#3 |
Stowaway
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if you cant be in the cross hairs they wont shoot at you so as peabody said you must be "under" there ability to shoot at you but as you get closer you get into range for the smaller guns and then they should start firing.
im guessing at a range of about 5000 or so but i never checked this since i dont use surface mods |
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#4 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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We had a couple PMs and he means the other way. His guns on the Iowa will not hit targets closer than 10,000 meters. So the min elevation is probably a bit high. I just looked it up and the real guns can be elevated from -5 to +45 but the in game's are set for 3 degrees. And since the guns are suppose to shoot about 20 miles, 3 degrees would not land very close. Another interesting fact, the turrets are "three-gun" not "triples" since each gun can be elevated separately from the others. (Wiki) Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#5 |
Stowaway
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ohhh ok
![]() have you ever noticed if the 8" ers work at the intermediate ranges between the 16" and the 5" guns or do they only work with the big guns |
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#6 |
Swabbie
![]() Join Date: Nov 2009
Location: Ro-48
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Hello!
Can I join to noob questions? ![]() What a difference between spheres and boxes in .zon files? Are spheres intended only for detection of collision/impact? Are boxes intended only for linking between "hits areas" and ship's systems, which described in zones.cfg? Why any sphere have "Type=-1"? Sorry for noob question, I can't find something like "FAQ for beginners-modders"... ![]() Merry X-mas!!! ![]() |
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#7 |
Stowaway
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peabody & webster
it's working its shooting now at close range now Go to NBB_Iowa.dat Go to node 360 it says slot_M01_NBB_Iowa Change to "slot_M02_NBB_Iowa" just change the 1 to 2. Now open the NBB_Iowa.sim file Go to node 131 Look to the right window and find "Elevation" Open the + sign and you will see "min=3" That is the minimum elevation Change that, try "min=-3" Try that in the game and see how it works. It needs a minus elevation i have put it in -5 thanks peabody for your help |
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#8 | |
Stowaway
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oooooo k ![]() here is where you can find lots of sh4 stuff: http://www.subsim.com/radioroom/showthread.php?t=155786 the link below is a thread i started a while back that can explain a lot of your questions about how the damage models work but its one of those things that can make your head hurt lol. http://www.subsim.com/radioroom/showthread.php?t=137911 |
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