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Old 12-22-09, 11:12 AM   #1
Uber Gruber
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I have had a similar experience with a speed boat where the WO sees it from miles off but I don't see it till its a couple of thousand meters away.
 
Old 12-22-09, 11:28 AM   #2
makman94
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Quote:
Originally Posted by Uber Gruber View Post
I have had a similar experience with a speed boat where the WO sees it from miles off but I don't see it till its a couple of thousand meters away.
yes Uber Gruber correct, the boats that has no smoke ( or very little smoke ) will not be vissible by player at far distances . sh3 's engine,although, will 'see' them ...nothing can be done about it (thats why Hitman was telling you that the effect is much better on NYGM becuase of the ship's smokes that NYGM is using)

i am using a version of TMT v2 with EFS on gwx which is putting more smoke to gwx's ships . this version is a work of Rs77 .i have send him a pm in order to release it but he has 'dissapeared' long time now

besides that,have in mind that the 16km versions (yes...its two versions...one with normal nights and one with dark nights) of M.E.P v3 are ready ! at these versions i have changed the horizon (not using the ''hull down'' effect--can't be so good at 16km) and some minor tweaks at sunset-sunrise.
but i can't release these versions yet for some other reasons that its not at the moment
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Old 12-22-09, 01:33 PM   #3
jdkbph
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Makman, yes, I was in high TC (4096x) both times. Perhaps that's the problem.

Meanwhile, I tried your suggestion of removing the sensors for GWX and just modding the sensors.dat file. That seems to work better in those cases.

Thanks

JD
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