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Old 12-20-09, 05:55 PM   #1
Webster
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there was reports of a ship with missing damage zones where if you hit it just right the torps pass right through because the game doesnt think it hit anything.

i thought this was fixed in one of the patches thou
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Old 12-20-09, 11:44 PM   #2
Dignan
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I'm running 1.4. I am running mods but when I discovered this bug I ran it with no mods and it still happened. The ship is the Japanese Cruiser that is used on the training tutorial for "torpedo practice." I watched the torps pass right through the hull with the external camera.

here is my only theory. I recently installed a new hard drive. I moved the entire Ubisoft game file over to the new hard drive but the SH4 folder in "Documents and Settings" had to stay on my old hard drive. Would this effect something as specific as this torpedo bug? I played the game for several hours in a campaign mission with no problems. I then tried a training mission and noticed the torpedo bug. Everything else runs fine..

Thanks for the help thus far.
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Old 12-21-09, 01:41 AM   #3
magic452
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I seem to recall that someone else had that very problem in the training mission but don't recall how he fixed it or if he did fix it. I think he just ignored it and played his campaign with no problems. Can't find the old post in fact I looked at the date of this one to see if it was that old one. It was 5 or 6 months ago.

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Old 12-21-09, 08:44 PM   #4
Dignan
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Well. The other problem that has started is that in the actual game, if I do get a torpedo hit, the game crashes just as the torp hits. I am guessing this may be a video card/driver problem because the game doesn't know how to play the explosion animation. Just a theory. I am going to reinstall and see if I can figure this out.
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Old 12-22-09, 01:40 AM   #5
magic452
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Sounds like you were better off with the torpedoes passing right trough the target.

Make sure you install the directX9 that came on the disk, that sometimes will cause this type of problem.

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Old 12-22-09, 06:31 PM   #6
Dignan
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Ok. Reinstalled and that seemed to fix it. I also made sure to install the directX version that came with the game. Thanks everyone for your help. Back to the deep...
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