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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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No watch aboard AI U-Boats?
![]() Looks bad. ![]() Anyway to mod in some AI Con Watch on these AI subs. Shot taken in river AI sub on way to Lorient. From "Rubini" 'Harbor Traffic 1.44 mod. Other than the ghost subs I really like this mod. ![]()
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#2 |
Watch
![]() Join Date: Mar 2005
Location: Killingly, CT
Posts: 22
Downloads: 0
Uploads: 0
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From the Rubini Harbor Traffic 1.44 Mod readme: "3.AI uboats don't have crew on watch tower, don't move while submerge and don't fire torpedos. But they follow waypoints in surface and engage enemys with deck/flack guns. They only have a early war tower too."
I just imagine that the el capitans and their crew are down under enjoying some grub and alcohol, I mean.. since they're bolted to harbor patrol, as me and the other VIIs are out doing our dirty work. ![]()
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RUB 1.43 installed & tons of various other mods that bring this sim to life. ![]() |
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#3 |
Watch
![]() Join Date: May 2005
Posts: 26
Downloads: 0
Uploads: 0
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You get the same in multiplayer games. When I first started playing I was confused because I thought the guy next to me was "riding" blind. But the crew is simply not modeled.
Anyway I really don't understand why because the "crew-on-deck-function" is already implemented. Probably another case of rushed release :-(
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suicide is not a solution - but it remains an excellent option ![]() |
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