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12-14-09, 02:45 PM | #1 |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
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Living Silent Hunter III V5 - Download – Mod’s Tool’s, Info’s and Support..
New Dec-24-2012:
Dear SH3-Community and LSH3-Players, We will not be able to release LSH3_V6 until Christmas. Not due to the end of the world, but the comprehensive works on the GUIs, the new units and the MODs included, combined with a higher level of presence in real life we are not able to keep this date. So it may be April bevor we can release LSH3_v6, depending on real lives work. However we think it is the right time to tell you what will be included into LSH3_V6. The first obvious innovation is the new installer. After a few question it will do all the file-copying and the installation of SH3-Commander and h.sie’s Patch V16B1. The major modifications have spent on the GUIs. There will be the following versions: - LSH3_V6-StandardGUI (4:3, integrated as basic GUI) - LSH3_V6-OLC-GUI (4:3, as a MOD in JSGME) - LSH3_V6-Widescreen-GUI (16:9, as a MOD in JSGME) - LSH3_V6-OLC-GUI (16:9, as a MOD in JSGME) Furthermore, after release of LSH3_V6, there will be the basic GUI available adapted for LSH3_V5.1 in LSH3_V6-Style (4:3 und 16:9) for older hardware which might not be able to run LSH3_V6. A few words concerning the hardware requirements. While LSH3_V5.1 used a little more than 1,7GB RAM, LSH3_V6 is crossing the die 2GB-boundary and will need 2,5GB in RAM. This will lead to a hardly playable game on x86-PCs with 4GB RAM unless the machine is not properly cleaned up (less tasks as possible). Therefore x64-systems with 6GB RAM or will be the reference! So what will be included into LSH3_V6?!!
The LSH3-Team ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ New Dec-11-2011: Dear LSH3-friends, we are proud to present you the MOD LSH3_V5.1_Frozen-Harbors. After several months of hard work, Veers2007 made it possible that now the winter makes its appearance in (L)SH3. Extensive editing had to be done to the objects mostly in harbor_kit.dat and the connected TGA-files to make this hibernal atmosphere available. Info-PDF-file here! - For download just click the release-banner below: After the download unzip this MOD to your LSH3V5.1-installation-folder (e.g.: C:\MyGames\UbisoftLiving\LivingSilentHunterIII_V5. 1\MODS). After this verify that there is not a second folder named _LSH3_V5.1_Frozen-Harbors in the main one – the folders “data” and “documentation” should be visible. When activating this MOD via JSGME-MOD Enabler we advise to do this as the last MOD to make deactivation easier if the hibernal season is over. Regards The LSH-Team New Apr-02-2011: Dear Silent Hunter III friends, We have started a poll about Silent Hunter III MODS and TOOLS! Please klick the banner: ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ New 11-01-2010: Dear LSH3 friends, LSH3 V5.1 - Edition 2010 is now available for download on our servers: The content is described below sufficiently! We wish you to enjoy the new LSH3V5.1 - Edition 2010! ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ August-15-2010: Hello friends of LSH3, after the Football World Cup and the summer holidays, LSH3 V5.1 will be released soon. We intend to release this Update until the end of September. What will be included:
New MODS in LSH3V5.1
Availability and Download: LSH3V5.1 will be available in two versions:
What will not be included within LSH3V5.1
NEW: March-22-2010: Further information here: http://www.subsim.com/radioroom/showthread.php?p=1327330#post1327330 ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ NEW: Feb-08-2010: Further information here: http://www.subsim.com/radioroom/showthread.php?p=1261267#post1261267 ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ NEW: Feb-01-2010: Further information here: http://www.subsim.com/radioroom/showthread.php?p=1254320#post1254320 ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ Release: 12-14-2009 Dear Silent Hunter III Friends! After nine month of intensive time of production, we are pleased to present the new LivingSilentHunter III V5 to the SH3-Player community. Within LSH3 V5 are integrated: - LSH3 V5 MainMOD - Eleven LSH3 V5 AdditionalMODs - Eight LSH3 V5 AdditionalMODs-Variants - Six SH3-Tools. This in-a-box-solution makes the game even more ***8220;Living***8221;. The changes in LSH3 V5 in few words: As a part of the new features of LSH3 V5 amongst others, the six new warships and six new merchant ships may be counted. For the U-Boats it is now possible to see the torpedoes in the opened torpedo tubes. The U-Boat-Types, which in the course of time may be equipped with a snorkel, now can fly a flag at their flagstaff on the ***8220;Wintergarten***8221;. To the world of SH3 comprehensive additions were made in Germany. The ***8220;Jadebusen***8221; (Wilhelmshaven) with the new harbour ***8220;Wilhelmshaven***8221;, a Terrain-Update for ***8220;Swinemünde***8221;, the new harbour of ***8220;Kaseburg***8221; and due to a navigable ***8220;Kaiserfahrt***8221; even the new harbour at ***8220;Stettin***8221;. Alongside the ***8220;Kaiser-Wilhelm-Kanal***8221; (with AutoPlotCourse) new bridges were built up, realistically operating sluices and further objects (e.g. Area Holtenau, near Kiel) are now available. Moreover the harbour of Lerwick (Shetlands) was newly built; Salamis in the Mediterranean Sea is now available as a base for the U-Boats and St. Nazaire too received sluice-gates. The following partly well known and developed MODs from V4, as well as new AdditionalMOD***8217;s, are available in LSH3 V5: LSH3_V5__Bunkerstart LSH3_V5__Dunkles-Erkennungshandbuch LSH3_V5__ExtendedChallenge LSH3_V5__FunkLeicht LSH3_V5__OhneErmüdung LSH3_V5__Rotating-DF-Antenna LSH3_V5__Single-Multi-Player-Missionen LSH3_V5_GUI_Multi-SlideOuts LSH3_V5_GUI_OLC LSH3_V5_GUI_Six-Dials-Simfeeling LSH3_V5_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal LSH3 V5 is compatible with Windows XP, Windows Vista and Windows 7. The LSH3 V5 full version is available for download at www.lsh3.com ! Special Information for US DOWNLOAD***8217;s: Please read the Installation Manual carefully!!! In case the download is aborted please retry! Preferably choose the splitted version designed for slower DSL-Connection***8217;s. Be aware, that within the first week ***8220;the whole world***8221; will try to download the file(s) right now. For US downloads we especially prepared a second server. PLEASE try "Download Server 2" FIRST! See the second column of links in the download areas titled "DOWNLOAD". Because the appliance, respectively the installation, of LSH3 in Version 5 were modified decisively, we advise to all SH3-Newbie***8217;s and SH3-Pro***8217;s to read the LSH3 V5-Installation Documentation FIRST, before starting a ***8222;new installation***8220;! ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ Dear Rowi58, You are the Creator and Father of LSH3 V5! Without your courageous and unfailing dedication for LSH3, V5 would never have come off. We hope you still will be sympathic to the team and the whole SH3-community! ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++ The LSH-Team would like to thank all the SH3-Players for the still large interests in SH3 and for the many worthwhile Information***8217;s and Tipp***8217;s during the last Years! Without you even such a in-a-box-solution would have been infeasible! LSH3 Support: Here at this Forum or via: team@lsh3.com Regards Blueduck LSH-Team Last edited by blueduck; 01-30-13 at 04:02 PM. |
12-14-09, 02:54 PM | #2 |
Ace of the Deep
Join Date: May 2008
Posts: 1,231
Downloads: 92
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Thank you and your team for this awesome piece of work. This is a great present for Christmas.
From the first moment the patrol starts you can see the hard work and tireless effort your team has put into producing this mod. This will be the only mod I will be using for sure. Again many Thanks and have a good Christmas |
12-14-09, 02:56 PM | #3 |
Mr. Bad Wolf
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Thank you everybody on the team for your effort.
Both past and present members. I'll look forward to find some time to try it out.
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Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
12-14-09, 03:15 PM | #4 |
Silent Hunter
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Many, many thank you for the very great MOD !!!!!!
Best regards, Magic |
12-14-09, 04:02 PM | #5 |
Commodore
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
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Yup, many thanks to all, and a merry Chistmas to the whole Team.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
12-14-09, 09:34 PM | #6 |
Watch
Join Date: Oct 2006
Posts: 23
Downloads: 248
Uploads: 0
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Finally got it to download in the allotted time. Everything is loaded and I'm about to take the Mod for a spin. I'm really excited, it looks like an awesome piece of work. Thanks to the development team and I'll keep you posted if I have any problems. Merry Christmas to all of you!!!!!
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12-15-09, 05:55 AM | #7 |
Watch
Join Date: Oct 2006
Posts: 23
Downloads: 248
Uploads: 0
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What a great mod..........incredibly immersive. I do have a problem, I'm running on manual targeting with weapon officer support. I can't manually set the TDC, i.e., speed of target, AOB, etc. The dials pop up, but, I can't manually set them. Anyone else encountering this? Any help would be appreciated.
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12-15-09, 07:56 AM | #8 | |
Silent Hunter
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Quote:
Please write your LSH Configuration (what Mods have you enabled?) and what a GUI do you use? Best regards, Magic |
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12-15-09, 08:42 AM | #9 |
Stowaway
Posts: n/a
Downloads:
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Where can I get 'technical' info on this mod, such as explanations for mod inclusions, sensor data resoning etc....stuff like that ?
I wouldn't want to blindly spend an age downloading and building a new install if thats okay. Thanks ,UG |
12-15-09, 09:10 AM | #10 |
Eternal Patrol
Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
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Hi mate,
although it is in "German", please d/l the german manual and have a look at chapter F. There you will find a complete documentation of mods used within LSH3 V5, what was changed and "who made what". http://www.lsh3.com/v5/pdf/LSH3_V5_Handbuch_DE_web.pdf Greetings rowi58 |
12-15-09, 10:32 AM | #11 |
Dominant Wolf
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Congrats, guys !
Your work appears to be a very nice improvement over the stock game. Downloading ! ---- @ Rowi : Hello sir ! Glad to see you here !
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12-15-09, 01:11 PM | #12 |
Engineer
Join Date: Apr 2006
Location: In one place in the Atlantic, say A Coruña, Galiza (Spain)
Posts: 214
Downloads: 187
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Living Silent Hunter III V5.... Sound great!!! It's a good Christmas present. Many thanks. I will download it before "closing internet".
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12-15-09, 01:13 PM | #13 | |
Watch
Join Date: Oct 2006
Posts: 23
Downloads: 248
Uploads: 0
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Quote:
Thanks for the quick response. Here's the mods that I'm running: LSH3_V5 LSH3_V5_DUNKLES_ERKENNUNGSHANDBUCH LSH3_V5_GUI_OLC LSH3_V5_GUI_OLC_TYPE-VII-DIALS LSH3_V5_OHNEERMUEDUNG I'm working with the mods slowly because I'm having some graphics issues also. Please tell me how to post a screenshot here and I'll be able to show exactly what problems I'm having. Thanks for your help.
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12-15-09, 02:48 PM | #14 |
XO
Join Date: Jun 2008
Posts: 427
Downloads: 59
Uploads: 0
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Thankyou very much for this great xmas present.
Have downloaded the full version (LSH3_V5_FULLVERSION) and checked it out with 7-zip "Test archive" and all is correct. |
12-15-09, 02:55 PM | #15 |
Eternal Patrol
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Very well done and many thanks to the team. However I could not open it becausei it warned me that it was not a win32 file. Where did I screw up??
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RIP Laufen zum Ziel |
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