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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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One of the things I remember most vividly about the last Subsim meetup was Dan telling Kpt Lehmann and the rest of the GWX boys that even the dev team had no idea how they did some of the things they did. I'd say that's a pretty nice compliment.
I think Ubi realizes that modding extends a title's life considerably. There's not a whole lot of games released in 2005 that still have the following that SH3 has. And I'm sure SH4 will still have a strong following well into the future thanks to the talents of folks like Ducimus and the RFB team.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#2 |
Eternal Patrol
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^^
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Subsim Aviator
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#4 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I still like to fire up Civ IV here and there. Hard to believe that came out the same year as SH3.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#5 | |
Subsim Aviator
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I do play Microsoft Flight Simulator X once in a very blue moon... it was an '06 title if i remember correctly. nothing else on my hard drive is older than SH3. I hope i can say the same for SH5 in 2013 ![]()
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#6 |
Ace of the deep .
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I know what your thinkin , am i a modder or a mod downloader . Well, to tell you the truth, i might be both . But being as this is a silent hunter game the most awsome sub game in the world, and would blow your socks clean off, you've got to ask yourself one question: am i a modder or a mod downloader. Well, what am i , punk?
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#7 | |
The Old Man
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#8 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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If Ubisoft Romania (the developer) or Ubisoft (the publisher) thought modding was an issue, they'd be waving their License Agreement in the faces of every modder here, or doing the "Oleg"...
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#9 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I'll keep this simple because I''m tired and it's late. You have a company jaeson and you could sue someone for stealing or just ripping off your work. In the case of the GWX team who put their heart and soul and probably more in their work, are scattered all over the world. They couldn't come up with the money to start a legal action no matter what disclaimer they add at the end of their mod. That unfortunately is the real world. Hell their stuff is already on a Pirate site. As for Oleg, He can go pound sand. There's tons of mods and reworks for IL2. And he can't stop it. To finish. My admiration for the GWX team is boundless. They made SH-3 what it should have been. And I don't want to leave out the other modders that took it to Greatness to. SHV might be fantastic or just smoke and mirrors, only 2010 will tell. But SH-3 GWX GOLD will always be the standard to compare all to. |
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#10 |
Gunner
![]() Join Date: May 2009
Location: Estonia
Posts: 97
Downloads: 5
Uploads: 0
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#11 |
Sparky
![]() Join Date: Jan 2007
Location: Hannover, Germany
Posts: 158
Downloads: 39
Uploads: 0
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Yeah, you can mod with XML and Phyton... Furthermore, there is a SDK available. Hope SH5 will have one too.
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I hope alot of people will buy SHV. I will and I will mod it and play it. Keep in mind if we don´t buy it, the next SH title will look like this and you can look forward to a starfish addon... ![]() ![]() |
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#12 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I think the Devs take a keen interest in the Subsim modding community. Some of the modding here has been excellent on both SHIII and SHV. Dave's 'Living Breathing Ocean' mod was truly exceptional work in my view....and I think the Devs would agree.
I think there is a mutual respect between the Devs and the Modders which is healthy. ![]() |
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#13 |
Stowaway
Posts: n/a
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When you talk about modding here we all presume that ubisoft have already accepted that they will allow it with SH5.
Ubisoft has a new system in place for their games 'Uplay'. This is a system where the new games are linked to it and certain rewards are given with in the game. It also makes it possible for them to charge for extra downloadable content. I have asked the question at ubisoft forums as to whether the SH5 game will be linked to their Uplay system. They have yet to answer. The problem if it is linked to Uplay is as to whether they would want the Mod Community to Mod the game when they could actually produce extra content themselves and charge for it??. Does anyone here have definite knowledge that they are going to continue to allow the game to be modded...bearing in mind a lot of people like me have used WAC, GWX, TMO and other useful mods that have been porduced by the Subsim community. Maverick |
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#14 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#15 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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There are some (rFactor), but its thanks to the same thing: modders.
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