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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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one really more easy way to do this :
do the TMA, launch fishes and as soon as they are on the right path, +15° on one, don't touch to the path of the second and -15° on the third same result, you don't corrupt your TMA, you don't lost time, and you don't need to pause the game. this is for guided torpedoes for unguided : assign the torpedo to the solution, then swith to snapshot => the bearing of the snap will be automatically the one already computed for the solution then +15° and -15° avoid as possible to corrupt your TMA |
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