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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Aug 2007
Posts: 43
Downloads: 10
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I was ordered to do a photo recon of a harbor on the coast of Borneo. There was a DD going back and forth across the harbor mouth. I got the photo but then the DD either heard me or saw my scope and came running towards me. It went right over top of me and I lost my scope, but then noticed the "kill" marker on the chart. I raised my other scope to be treated to a view of a sinking DD. I had 0 hull damage and no other damage except one destroyed scope... too bad I didn't get credit for the kill.
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#2 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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The USN builds very strong periscopes, don't see why we waste time and money with those unreliable torpedoes when we could just ram em with the scope.
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#3 |
Seaman
![]() Join Date: Jul 2009
Posts: 33
Downloads: 10
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You didn't know? That's what the observation periscope is there for!
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#4 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Unfortunately the stock SH4 subs are armored like a BB. If you load a mod like TMO, or RFB you will notice that the subs are quite vulnerable in that althought the tin can would take damage you would also be in dire straits.
Happy Hunting!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#5 |
Swabbie
![]() Join Date: Apr 2009
Posts: 12
Downloads: 156
Uploads: 0
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ever leave a port before and just rub/bump a lil against the edge of the dock becuase you turned a lil sharp on exiting? you can darn near sink your sub with the damage it causes. =( a lil touch senstitive.
today i had something odd happen. i was practicing sub tactics on a destroyer and a plane came in at steep dive bomb attack. the destroyer was right on my rear almost on top of me chasing me and i was at periscope depth. i was just hitting the hard to one side rudder and the destroyer got hit by the planes attack. pretty funny. wish that happened more often. made me laugh.. i wish i had a screenie of it but didnt expect it coming. |
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#6 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Haha, yes. it's there to 'Observe' the damage you did with your 'Attack' periscope. The names make sense now!
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#7 |
Navy Seal
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Nisgeis.
Any plans to create your radar mods to work with TMo 1.9? Perhaps the readout could be in yards instead of meters? I would love to use the radar mods but when I tried in 1.7 they always broke TMO's interior free cam. Would be great to have that radar range digital readout in yards and so it wouldnt break the cam. |
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#8 |
Engineer
![]() Join Date: May 2007
Posts: 211
Downloads: 0
Uploads: 0
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Didn't they fix that with the 1.4 patch?
Only just started playing again after all this time, so I haven't tried the extra large torpedo technique yet, though it's tempting now most of my torps miss, stupid snake hipped merchants. ![]()
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Remember people, murder kills!! |
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#9 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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@orangenee: Yes, they did tone it down a bit, as from what I remember, being run over did no damage to you and loads to the escort, so it's a fairer balance now.
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