![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1291 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,792
Downloads: 171
Uploads: 0
|
![]()
WOW! a big thanks DD for including the fix for NVD's DC Shake!!
![]()
__________________
Sub captains go down with their ship! |
![]() |
![]() |
![]() |
#1292 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
![]()
There are some valid download link ??
![]()
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
![]() |
![]() |
![]() |
#1293 |
Mr. Bad Wolf
|
![]()
Well, yeah, in the first post of this thread. Or for a faster download link:
http://www.silenthuntermods.com/foru...hp?topic=274.0
__________________
![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
![]() |
![]() |
![]() |
#1294 |
Silent Hunter
![]() |
![]()
Moin DD !
Many, many thanks for your work, especially for the wonderful .pdf Manual ! ![]() Best regards, Magic |
![]() |
![]() |
![]() |
#1295 |
Torpedoman
![]() Join Date: Feb 2003
Location: Sitting on the Becks crate scraping the mould off the bread...
Posts: 112
Downloads: 116
Uploads: 0
|
![]()
@ padvotke:
it's part of the mod, think it was Hitmans idea, no planesmen in surface operation ;-) I am currently in the North Atlantic in heavy seas and the b*ggas vanish and reappear at the magic depth of 6.5m, very unsettling..... nice idea though! regards
__________________
Kentrat Kapitänleutnant, U-136, (typ. VIIb 16v GTi) If God didn't want us to eat animals, He would not have made them out of meat.... |
![]() |
![]() |
![]() |
#1296 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,520
Downloads: 110
Uploads: 0
|
![]()
I was waiting for this before going to my next patrol. Thanks!
|
![]() |
![]() |
![]() |
#1297 |
Torpedoman
![]() Join Date: Feb 2003
Location: Sitting on the Becks crate scraping the mould off the bread...
Posts: 112
Downloads: 116
Uploads: 0
|
![]()
Playing?
This isn't playing Padvotke, THIS is real life :-D Regards
__________________
Kentrat Kapitänleutnant, U-136, (typ. VIIb 16v GTi) If God didn't want us to eat animals, He would not have made them out of meat.... |
![]() |
![]() |
![]() |
#1298 | |
Pacific Aces Dev Team
|
![]()
Planesmen were not at the diving planes when surfaced, because in that condition planes do not need to be manned at all. They are useless
![]() The watch crew was in charge of manning the diving planes when the boat had to go down. The petty officer started charging ballast when the order of diving was given, and the watch crew hurried from the top to pick the dive planes. Quote:
__________________
One day I will return to sea ... |
|
![]() |
![]() |
![]() |
#1299 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,792
Downloads: 171
Uploads: 0
|
![]() Quote:
![]() PS. This is not a complaint DD! ![]()
__________________
Sub captains go down with their ship! |
|
![]() |
![]() |
![]() |
#1300 |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
|
![]()
The dive plans just help the U-boat dive or surface and also maintain depth the rudder control turns the U-boat.
And yes it is not ever manned Although is SH5 its looks like there is an officer manning the rudder control. If you are wondering where it is. it is situated behind the officer next to the Dive Planes. |
![]() |
![]() |
![]() |
#1301 | ||
Pacific Aces Dev Team
|
![]() Quote:
Quote:
![]() In emergency cases, the manual rudder was in the aft torpedo compartment, unlike the emergency diving planes controls, which are the big wheels in the control room.
__________________
One day I will return to sea ... |
||
![]() |
![]() |
![]() |
#1302 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
|
![]()
Moin,
quite interesting read, Hitman. ![]() The helmsmen are actually bound to a certain depth. This depth triggers them to appear/disappear. The chosen value is some kind of a tradeoff. You certainly wouldn´t like the stations to be empty when diving. Therefore I had to find a value close to the surface. As I haven´t had the time to test it in all weather conditions this value obviously doesn´t match all needs. Sorry for the inconvenience, lads. I´m actually trying to find another way to make them take/leave their seats. @Padvotke: Regarding Anvart's 'DFa_UpDnRot_Flags_final' and OLC´s GOLD MkII GUI, just enable the fix for OLC´s GUI on top of OH and they will work together in unison. ![]()
It´s all in the MANUAL. Regards, DD
__________________
|
![]() |
![]() |
![]() |
#1303 |
Grey Wolf
![]() |
![]()
Since in theory the planesmen would be part of the watch crew that has just vacated the bridge could not their appearance in the control room positions be linked to the watch crew disappearing or even to the player giving a command to dive??
|
![]() |
![]() |
![]() |
#1304 | ||
Pacific Aces Dev Team
|
![]() Quote:
Quote:
![]()
__________________
One day I will return to sea ... |
||
![]() |
![]() |
![]() |
#1305 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
|
![]()
Hi DD,
first of all, thanks for all your great work! Unfortunately, I also have the same problem as Padvotke, i.e., the Funkantenne is destroyed at the beginning of a mission (I tested the navigation training in the academy), the hatch is closed and cannot be opened (although the handle moves), and the observation scope is not animated (although shift+o and strg+o works fine) ![]() Best, LGN1 PS: I use the DFa_UpDnRot_Flags_final mod. |
![]() |
![]() |
![]() |
|
|