SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-03-09, 12:49 PM   #1
WitoldGritz
Sailor man
 
Join Date: Oct 2007
Posts: 45
Downloads: 21
Uploads: 0
Default

hello! tanks for answer abour XO in other thread!

about your video.

How u estimated course, speed, gaps bewtween ships and etc of each ship in convoy group and even made drawings on Map for every each of it with course and position etc?
was it radar?
i still dont have radar on my SS and dont know how to use it

Im nOOb, i play 1.4 with 92 realism, i sink alot of ships, but thats not much skill but i guess more stupid bravery and "dare" what i do


All i understood from manauals was Sobers fantastic explained ones about TDC and one with using Sonar for speed and course estimations

P.S> watched tutorial Robins about chart tools, still cant get idea of compass or what is it then u press "help tools" its 360 degrees upside-down compass sowing 0 at south,
I mean, if my map top always showing North, like any other map, whay tools shows coursw 0 at South? If target course is SSE it will show 300smth istead of 140smth targets course!!

dont get it
WitoldGritz is offline   Reply With Quote
Old 12-03-09, 11:46 PM   #2
magic452
Sea Lord
 
Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
Default

If you have a target north of you and it's heading south, if you plot it's course on the map starting with the target and drawing a line south the tool help compass rose will show you it's course where the line intersects the rose.
Ex. ship heading south will show a course of 180° when you plot the line.

Knowing the targets true course is helpful in planing an intercept or in some shooting methods.

Magic
__________________

Reported lost 11 Feb. 1942
Signature by depthtok33l
magic452 is offline   Reply With Quote
Old 12-04-09, 02:52 PM   #3
WitoldGritz
Sailor man
 
Join Date: Oct 2007
Posts: 45
Downloads: 21
Uploads: 0
Default

gonna try it! thx!
what else its usefull for??
WitoldGritz is offline   Reply With Quote
Old 12-04-09, 11:05 PM   #4
Laconic
Soundman
 
Join Date: Dec 2007
Posts: 142
Downloads: 109
Uploads: 0
Default

Quote:
Originally Posted by WitoldGritz View Post
hello! tanks for answer abour XO in other thread!

about your video.

How u estimated course, speed, gaps bewtween ships and etc of each ship in convoy group and even made drawings on Map for every each of it with course and position etc?
was it radar?
i still dont have radar on my SS and dont know how to use it
To estimate course you have to watch them over a period of time. Pick a ship (out of the convoy) and mark its location. Then watch it and mark its location again and again over a period of time; the more marks you have, the more accurate your course estimation will be. With the ruler, draw a line connecting the marks as close as you can and read the bearing on the side of the compass closest to where the line started; that's their approximate course. Then you draw a long line from the target on that course and see how closely they follow it and adjust it if you need to. That's how you get their course.

For their speed, follow this:
Mark a ship's location
Wait 3 minutes (for Imperial, in yards) OR 3 minutes and 15 seconds (for Metric, in meters)
Mark the ship's location again
Measure the distance with the ruler
Divide the distance they traveled by 100

As long as the ship hasn't changed speed or course, that will give you their speed estimation. Before the video started, I did that...I marked their location, waited three minutes, marked their location again, and measured. They traveled 1500 yards. 1500 divided by 100 is 15, so I knew they were traveling about 15 knots.

I spotted that Task Force long before I started the video. I watched it and shadowed it for a long time trying to judge its course and speed. I didn't start the video until I was satisfied with the course and speed and until I was in attack position.
Laconic is offline   Reply With Quote
Old 12-05-09, 06:22 AM   #5
WitoldGritz
Sailor man
 
Join Date: Oct 2007
Posts: 45
Downloads: 21
Uploads: 0
Default

thx,
Dont know about you, but i play high realism, i have no moving dots on map, or nothing like i saw on your tutorial
how bearing course dots can help me without estimated range?
and i cant ping warship every few minutes, i guess i can get detected. if its marchant then yes.
WitoldGritz is offline   Reply With Quote
Old 12-05-09, 12:45 PM   #6
Laconic
Soundman
 
Join Date: Dec 2007
Posts: 142
Downloads: 109
Uploads: 0
Default

Quote:
Originally Posted by WitoldGritz View Post
thx,
Dont know about you, but i play high realism, i have no moving dots on map, or nothing like i saw on your tutorial
how bearing course dots can help me without estimated range?
and i cant ping warship every few minutes, i guess i can get detected. if its marchant then yes.
If you're playing without any map contacts at all and aren't in a situation where you can ping your target, you're either going to have to estimate the range based on radar readings on the A-scope (I also believe there's a mod out there that will let the radar report ranges) or you're going to have to close to visual range and manually get range reports from the stadimeter. Just check the bearing of the target on your radar/periscope, note its estimated distance (either on the A-scope or on the TDC after getting a stadimeter reading), go to your map, and put a mark at the correct range on the correct bearing. There may be a better way of doing things, but this is how I would do it.

If you use this method, you're going to have to make a lot of marks before you can get an accurate course estimation. If you're chasing a task force like I was in the video, you'd probably end up sitting well off of its course while making your readings, letting it pass you by, then doing an end-around to get in front of it again and make your attack.
Laconic is offline   Reply With Quote
Old 12-05-09, 02:30 PM   #7
WitoldGritz
Sailor man
 
Join Date: Oct 2007
Posts: 45
Downloads: 21
Uploads: 0
Default

Yes i know its complicated and i like it.
well thx to you very much you very helpfull!!

its not even 2nd week of my carear its end of 1941 and i have no radar btw what ods fixes those problemes with radar, reports etc?
and i have some issues, chech Borneo thread in here.

what mod makes "ship identification" task of XO and its fast and realiable? I have team, of officers, helmsman and etc, its strange if i do all job "alone"
WitoldGritz is offline   Reply With Quote
Old 12-05-09, 05:44 PM   #8
Laconic
Soundman
 
Join Date: Dec 2007
Posts: 142
Downloads: 109
Uploads: 0
Default

Quote:
Originally Posted by WitoldGritz View Post
Yes i know its complicated and i like it.
well thx to you very much you very helpfull!!

its not even 2nd week of my carear its end of 1941 and i have no radar btw what ods fixes those problemes with radar, reports etc?
and i have some issues, chech Borneo thread in here.

what mod makes "ship identification" task of XO and its fast and realiable? I have team, of officers, helmsman and etc, its strange if i do all job "alone"
There's no real problems with the radar. You don't have it yet because it is not available in 1941. It won't become available until mid-1942. As for the mod that will have the radar report range, I'm not sure, I just remember seeing it.

The ship identification is part of Trigger Maru Overhauled. TMO makes sweeping changes to the entire gameplay experience. You can find it here:
http://www.subsim.com/radioroom/showthread.php?t=132330
Laconic is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:56 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.