![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Torpedoman
![]() Join Date: Jun 2003
Location: Vancouver, BC, Canada
Posts: 118
Downloads: 58
Uploads: 0
|
![]()
Hello all!
Been searching and browsing the SHIII forums for some time, and havn't yet found a definative answer regarding an age old qualm of mine. The "current depth XX" report that the CE blurts out, specifically when at 10 meters, annoys me. The feature is certainly helpful in giving the virtual captain a sense of his position depth wise, but when one is listening on the hydrophones, cruising in a storm or crash diving (the report abruptly ends the das boot crash dive sound), these reports can be somewhat of a nuisance. In a heavy storm for example, the CE will report passing 10m every 30 seconds to a couple of minutes. I was wondering if anyone had created a mod to eliminate the CE current depth report? If not, can anyone imagine how one could go about editing such a thing? If I could, i would mod it so the CE would not report the passing a depth of 10 meters, or at least report the depth every 20 meters instead of every 10 meters. Blanking out the associated sound file does not seem to work well, as other speech sounds will still be interupted by the blank sound file. I imagine one must edit the data/library files associated with the speech phrases, but I have no idea which files are relevant or how to open them. Anyway, thanks for any possible help in advance, it is greatly appreciated!
__________________
...Wir alle leben auf einem gelben Unterseeboot... |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
|
![]()
Moin,
the only file I can imagine to hold the data you´re looking for is the CH.dat / CH2.dat. It contains the StateMachineController entries needed to animate the CE and to trigger messages to be blurted out by him. As the list of states and associated actions is really looooooooooooooooooong, I´d suggest to give it a try in the hex editor. Regards, DD
__________________
|
![]() |
![]() |
![]() |
#3 |
Torpedoman
![]() Join Date: Jun 2003
Location: Vancouver, BC, Canada
Posts: 118
Downloads: 58
Uploads: 0
|
![]()
Thanks again DD!
![]()
__________________
...Wir alle leben auf einem gelben Unterseeboot... |
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
|
![]()
I'd love to see a mod for this. My workaround is to submerge to 20m in bad weather so it isn't reported every 30 seconds.
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
![]() |
![]() |
![]() |
#5 |
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
|
![]()
Oh.. i would love that one. Really hate this interupted diving sound sequence at 10m
__________________
~^~ War does not determine who is right - only who is left. ~^~ |
![]() |
![]() |
![]() |
|
|