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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jul 2008
Location: Phoenix, AZ
Posts: 256
Downloads: 322
Uploads: 0
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From Wiki:
Graf Zeppelin's expected role was that of a sea-going scouting platform and her initial planned air group reflected that emphasis: twenty Fieseler Fi 167 biplanes for scouting and torpedo attack, ten Messerschmitt Bf 109 fighters, and thirteen Junkers Ju 87 dive-bombers.[3] This was later changed to thirty Bf 109 fighters and twelve Ju 87 dive-bombers as carrier doctrine in Japan, Great Britain and the United States shifted away from purely reconnaissance duties towards offensive combat missions.[3] Very good workup on her: http://www.bobhenneman.info/grafzeppelin.htm Last edited by Draka; 12-01-09 at 09:43 AM. |
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#2 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#3 |
Watch
![]() Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
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Has anyone recorded video of this mod in action? I'm really interested in doing some Jutland style WWI battles. Would love to get my hands on the Scharnhorst and go against the home fleet.
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#4 |
Seaman
![]() Join Date: May 2009
Posts: 34
Downloads: 2
Uploads: 0
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ok i cant make rooms but friend can it the mods work without probs
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#5 | |
Gunner
![]() Join Date: Oct 2009
Location: Leeds (England)
Posts: 91
Downloads: 75
Uploads: 0
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#6 |
Watch
![]() Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
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So what's the process, say if I want to man the Scharnhorst and the HMS Hood comes over the horizon? How do you use all the different gun turrets and range the guns for that matter?
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#7 |
Watch
![]() Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
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I must be missing the obvious. Can someone provide the link to the warship mod download.
thanks... |
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#8 |
Gunner
![]() Join Date: Oct 2009
Location: Leeds (England)
Posts: 91
Downloads: 75
Uploads: 0
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Just click on man the deckgun and all the turrets will take aim at any ship the gunners see
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#9 |
Watch
![]() Join Date: Nov 2009
Posts: 22
Downloads: 17
Uploads: 0
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So no one has the link for the latest version of the Warships mod?
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#10 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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Unfortunately, not all of the (maybe not yet)
__________________
War Ship mod 3.0 by Chinese U-47 ORP WICHER I ORP ORZE³ |
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#11 |
Bosun
![]() Join Date: Sep 2007
Posts: 63
Downloads: 13
Uploads: 0
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Sorry to be a noob, but what do you do with the Rar file once you have downloaded it to make it work?
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#12 | |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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Quote:
http://www.speedyshare.com/554313659.html
__________________
War Ship mod 3.0 by Chinese U-47 ORP WICHER I ORP ORZE³ |
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#13 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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I can't wait for WSM 3.1! I hope you release it soon.
But if you are not going to resease it soon, I have some suggestions: - We (well at least I) want MORE ships! I mean this is a warship mod, leave the subs! Im always bored becouse there isn't enough ships, so it would be nice to have many ships like in Warship mod 2.0. - Single missions especially denigned for surface ships, hypotetical and historical, like Battle of the Denmark strait and KGV, Rodney and cruisers vs Bismarck. - More harbors (for warship bases) LIKE Narvik and that port in northern France. - More detailed warships. Example, the wooden deck on the ships look very crappy. (The wooden deck itself isn't ugly, but the texture is) - There is a annoying glitch at Scharnhorst's bridge. I dont want to command Scharnhorst becouse its soo annoying. FIX IT!!!1111! - More stuff to bridges (espeacially Bismarck's). It would be nice if there would be stuff like tables, maps and sailors. - It would be nice too if the enemy would hit something - And a big one: escort ships! I know its VERY hard to make, but it would be rrreeaally cool if you could order destroyers to escort you. And you better release it soon or I'll get angry! ![]()
__________________
Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() Last edited by Von Talon; 12-23-09 at 04:20 PM. |
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#14 |
Seaman
![]() Join Date: May 2009
Posts: 34
Downloads: 2
Uploads: 0
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ähm one i can take out u can only tranform subs with deckguns to dd-cl-ca couse subs without deckgun cant fire bzw aim per order. he need to make moar part for it. the ungly deck mhh ok its not detailed how in sh4 but for sh3 its ok the sharnhorst glitch yes i know what u mean the guys can only see targets from -90°-+90° (9 o clock-3 o clock) the tabels and dekor in the comand tower will be nice,
i have one question can u make that u can order planes if u drive a cv? and u make nice work iam unworthly. |
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#15 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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I request there be more upgrades for the ships. Other than that it's a wonderful mod.
I noticed you can change the guns on scharnhorst to duals from triples and my mouth started to water. ![]() |
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