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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
2. Right click on the map and select "Random Gererated Group" It can be one ship or many ships. In the window add the ships you want and enter values, don't forget the number of columns so they are not all in one line unless that is what you want. There is a box you can check for "Postion as escort" so they can leave the group such as with Destroyers that go after your sub. You can also set the probability of each ship spawning so that each time the group can be different. After you make the group the first thing you should do it to right click and set the speed before you set any waypoints otherwise the game selects 5knots. If you forget, you can always go in later and set the speed and click "Update Waypoints". 3. Planes act just like ships they follow a path if you add them to the mission. If you add a nearby airbase, or aircraft carrier then the game will generate planes by itself. If you want specific planes you can add as a group and select the last waypoint and right click and loop back to waypoint one. Or you can do the same as above and make a "random generated group" only make it air instead of naval. Peabody
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