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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Oct 2009
Location: London, UK
Posts: 34
Downloads: 17
Uploads: 0
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Cheers for the help and the link, I will try to enable the Qship mod again when I get back to port.
I'm going to pick up the patrol again tomorrow. I have been upping the realism and have been struggling to find my hydrophone contacts (especially in bad weather/at night). In my excitement of actually seeing one of my hydrophone contacts and successfully manually targeting and sinking him, I forgot to check his flag! Turned out he was Greek. Only one torp hit him, which to my despair was enough to sink him! Lesson learned. Can anyone tell me how much renown i'm going to lose for this mistake when I get back to port? Thanks again |
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#2 | ||
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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![]() Quote:
If you wan't to know how much renown a certain ship is worth, you can find that out by opening your C:\programs\ubisoft\silenhunter3\data\sea folder and opening the appropriate ship file.
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#3 |
Officer
![]() Join Date: Nov 2002
Location: Wisconsin
Posts: 238
Downloads: 144
Uploads: 0
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ALL OF IT!! Doenitz and Hitler will have you shot! (I assume that's what happened to me after I sunk two (2) hospital ships in stormy weather thinking they were troop transports ...... running with their lights on
![]() re: grammophone music. no need to re-name anything, just drag'n'drop it in there and it'll play. I've read that SH3 doesn't like mp3 files, but i've never had any problem with em SINK EM ALL!! ![]()
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l8r, artao ![]() |
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#4 |
Chief of the Boat
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The most stable format is ogg. vorbis........mp3 have a tendancy to skip and or end half way through the track.
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#5 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Jim is right. Using MP3 files is a crap shoot. The ogg files are best and avoid a lot of trouble. Use FormatFactory to change the file from MP3 to ogg.
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Irish1958 ![]() |
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#6 |
Torpedoman
![]() Join Date: Jul 2009
Location: Florida
Posts: 118
Downloads: 35
Uploads: 0
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Also, for the tunes, SH3 Commander has the option to randomize your gramophone playlist. I always check this to keep the list from getting stale.
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Depth charges pounding your flanges loose? Hedgehogs dislodging your precious bulkheads? Use Beemans Gum! Freshens breath and doubles as an adhesive in a pinch. The gum of choice aboard U-54! ![]() |
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#7 | |
Seaman
![]() Join Date: Oct 2009
Location: London, UK
Posts: 34
Downloads: 17
Uploads: 0
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![]() Quote:
![]() I managed to get the Qship mod to work, enabled it whilst in port. Well my save loaded, I will have to wait and see if I come across any before I know for sure! |
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