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#10 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
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Definitely. Or more control over torpedo firing mechanisms. I have already modded playable DCs for TSWSM using modified torpedoes. The only problem is that they always end up 25-50m behind the dropping position, depending on speed ("behind" meaning in the opposite direction your ship is moving)
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