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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Aug 2006
Location: Calgary, AB, Canada
Posts: 99
Downloads: 106
Uploads: 0
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Hey, I think I found the thread. I believe this is what I used and it works great!
http://www.subsim.com/radioroom/show...damage+effects Check it out, Dale |
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#2 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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Sadly the file has been deleted in one of filefronts shuffles.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#3 | ||
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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#4 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
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Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#5 |
Gunner
![]() Join Date: Aug 2006
Location: Calgary, AB, Canada
Posts: 99
Downloads: 106
Uploads: 0
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Hmm....it works perfectly for me in GWX3...
Maybe I have a newer version of this mod? I think someone re-did it for GWX3, and that may be the version I downloaded. I will double check my SH3 Commander tonight and see exactly what the mod I have is called, although I was pretty positive it's the Racerboy version. Dale |
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#6 |
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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The latest version was made for GWX3.0 and seems to work fine. I cannot state with total certainty that there is no risk to your game of course, but I have been running it for a long time without so much as a hiccup.
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