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Old 11-05-09, 09:40 AM   #91
stabiz
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I think its strange that we have not seen more preview stuff, the game is supposedly 5 months away but its almost a secret.
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Old 11-05-09, 09:42 AM   #92
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Originally Posted by stabiz View Post
I think its strange that we have not seen more preview stuff, the game is supposedly 5 months away but its almost a secret.
How much preview stuff did we see at this point in the development cycle with SH3/SH4?
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Old 11-05-09, 11:36 AM   #93
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i think where they messed up in the past was in not allowing time to get full reports on bugs from the players so all the bugs can be fixed.

how many times have we tried to offer imput for the next patch only to hear them say "no more patches are in the works" and then poof heres a patch for you, but we see they failed to address the issues we were trying to tell them about because they didnt want to hear it. its like they purposely chose not to hear about the bugs we knew about and only fixed the bugs they were aware of or wanted to fix.

i know some bugs might have cost too much to fix so they may have ignored them for that reason but i also think some were just forgotten or not known when the next patch was put together.
Agree 100%....

What is so sad is there is a WEALTH of VERY talented modders here like yourself, ducimus, Kpt Lehman..and many others , that KNOW how to beta test, repot bugs in a CONSTRUCTIVE way, and are used to keeping "a lid" (keep a secret) on stuff until a release (and that is all without an official Nondisclosure Agreement).

Why wont UBI tap them? The Devs KNOW the work you all have done..and KNOW most importantly that you modders WANT this sim to be a resounding success.

It just doesnt make sense they (Ubi) wont tap you guys for your dedication, love of the sim, knowledge, and testing ability. I think if they did that we would not only get a game with litterally few bugs (except for the ones that would cost way to much to fix for little benefit), but it would also foster GREAT loyalty (more than there already is) between the fans and UBI.
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Old 11-05-09, 12:23 PM   #94
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Originally Posted by Faamecanic View Post
Agree 100%....

What is so sad is there is a WEALTH of VERY talented modders here like yourself, ducimus, Kpt Lehman..and many others , that KNOW how to beta test, repot bugs in a CONSTRUCTIVE way, and are used to keeping "a lid" (keep a secret) on stuff until a release (and that is all without an official Nondisclosure Agreement).

Why wont UBI tap them? The Devs KNOW the work you all have done..and KNOW most importantly that you modders WANT this sim to be a resounding success.

It just doesnt make sense they (Ubi) wont tap you guys for your dedication, love of the sim, knowledge, and testing ability. I think if they did that we would not only get a game with litterally few bugs (except for the ones that would cost way to much to fix for little benefit), but it would also foster GREAT loyalty (more than there already is) between the fans and UBI.
first after rereading my last post i think i had better clarify i was talking about Ubi there and not the devs who i feel share our frustration over this.


now in response to your comments:

its mostly legal junk stuff so if we suggest or give them fixes there could be a bad apple somewhere saying "it was my fix and i want to get paid for it"

its a sad fact of life but there are people who live just for the opportunity to screw someone over to get ahead in life.

i dont see any reason we shouldnt be allowed to help them by doing a "bug report" for them as long as we stay out of the "how to fix it" side to avoid legal stuff with liabilities and things.

the way i feel about it is if i stumbled upon a way to fix something then they could have it without giving me any credit or mention because i want the best game it could be for everyone and knowing i helped is all the reward i ever would need.

if for some legal reason i had to be an employee then they could hire me for $0.01 per year salary and i'll sign a non disclosure form and give away all rghts to anything i do.
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Old 11-05-09, 02:58 PM   #95
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Originally Posted by Faamecanic View Post
Agree 100%....

What is so sad is there is a WEALTH of VERY talented modders here like yourself, ducimus, Kpt Lehman..and many others , that KNOW how to beta test, repot bugs in a CONSTRUCTIVE way, and are used to keeping "a lid" (keep a secret) on stuff until a release (and that is all without an official Nondisclosure Agreement).

Why wont UBI tap them? The Devs KNOW the work you all have done..and KNOW most importantly that you modders WANT this sim to be a resounding success.

It just doesnt make sense they (Ubi) wont tap you guys for your dedication, love of the sim, knowledge, and testing ability. I think if they did that we would not only get a game with litterally few bugs (except for the ones that would cost way to much to fix for little benefit), but it would also foster GREAT loyalty (more than there already is) between the fans and UBI.
Some excellent points but sadly, not for me to answer
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Old 11-05-09, 03:11 PM   #96
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Quote:
Originally Posted by Faamecanic View Post
Agree 100%....

What is so sad is there is a WEALTH of VERY talented modders here like yourself, ducimus, Kpt Lehman..and many others , that KNOW how to beta test, repot bugs in a CONSTRUCTIVE way, and are used to keeping "a lid" (keep a secret) on stuff until a release (and that is all without an official Nondisclosure Agreement).

Why wont UBI tap them? The Devs KNOW the work you all have done..and KNOW most importantly that you modders WANT this sim to be a resounding success.

It just doesnt make sense they (Ubi) wont tap you guys for your dedication, love of the sim, knowledge, and testing ability. I think if they did that we would not only get a game with litterally few bugs (except for the ones that would cost way to much to fix for little benefit), but it would also foster GREAT loyalty (more than there already is) between the fans and UBI.

Simple answer is: Legal can of worms.
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Old 11-05-09, 04:52 PM   #97
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Even if the mechanics behind the damage management are at the same complexity, the interface is lighter and more focused on most important aspects. None the less, you won’t lose any information or degree of immersion compared to the old games.
Streamlining is very rarely a good thing for the "hardcore" or realism oriented captain.
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Old 11-05-09, 06:29 PM   #98
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Wouldn't make much difference, actually.

Doenst matter how good or bad will the finished product be like, we'll always make it better.

Even if they release it incredibly awesome and with no bugs at all, we would still mod it and make it better, make it new, add stuff.

This is the reason why computer games are at least twice as fun as console games... MODDING!
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Old 11-05-09, 06:39 PM   #99
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There will always be an element of the community that will mod, but hopefully it will be a seamless exercise and not at the cost/expense of breaking other mods/improvements that have already been achieved.

If SH5 is to last as long as SH3, I sincerely hope everyone who is intent on improving said game, pulls in the same direction and takes note of what has been added prior to said future mod.

That way, SH5 will have a chance of surpassing that which went before it
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Old 11-05-09, 06:45 PM   #100
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Originally Posted by jimbuna View Post
There will always be an element of the community that will mod, but hopefully it will be a seamless exercise and not at the cost/expense of breaking other mods/improvements that have already been achieved.

If SH5 is to last as long as SH3, I sincerely hope everyone who is intent on improving said game, pulls in the same direction and takes note of what has been added prior to said future mod.

That way, SH5 will have a chance of surpassing that which went before it
Agreed 100%, Jim.

SH3 modding sometimes was a headache cos we had to constantly be worried about compatibility with a thousand other mods.

I really hope that this time, we can all pull in the same direction, instead of each one pulling in a different direction.

And also more cooperation between whoever is doing something.

I mean, every modder here works for the community, works for free. So why throw cold water on eachother, like happened on SH3? Modding is for the best gaming experience of everybody. Just cos someone thinks A is better then B, is it reason to arguing and throwing wrenches? I think difference in opinions is a very important thing when it comes to modding, cos if everybody had the same tastes, it would be hell.

After all we have been thru in SH3, I seriously think we'll have a ball in SH5, both playing and modding.

This forum will be as alive as never before.

And I do hope to see Rubini back...
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Old 11-06-09, 03:21 AM   #101
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Originally Posted by jimbuna View Post
There will always be an element of the community that will mod, but hopefully it will be a seamless exercise and not at the cost/expense of breaking other mods/improvements that have already been achieved.

If SH5 is to last as long as SH3, I sincerely hope everyone who is intent on improving said game, pulls in the same direction and takes note of what has been added prior to said future mod.

That way, SH5 will have a chance of surpassing that which went before it
Does this mean you've seen the error of your ways jimbuna, lol? Or are your comments just "touchy feely" until the first SH5 supermod is announced? Seriously, you must appreciate my scepticism at what does at face value seem a tad hypocritical.

Having said that, I agree that SH5 will certainly prosper if there is community involvement and sharing. You know, the sum of the parts and so on. SH3 started this way, but degenerated into a bloody mess quite quickly.

SH5 will not prosper as well as it could if little groups go away and congregate silently in the corner refusing to share findings or techniques. It then becomes more "about the mod" and less "about the game".

There will be fights, of course - it's basic human instinct within communities of any size (online or not), for at some point alpha males will bubble to the surface and just two alpha males <> harmony. But it's up to the egos of those involved to determine whether SH5 will be the best it can be, or whether it will be the best they can make it. Unfortunately the two don't quite line up and inevitably the community as a whole suffers through the egos of a few. However, I do feel that some competition is healthy and facilitates improvements that are not possible with complacency...if only the community sees it for that and not as personal attacks (I remember a "new kid on the block" in SH3 that caused much angst for the "old guard". ).

Certainly I have no interest in repeating the cr@p that occurred in SH3 (where I was a willing participant I hasten to add), so for me it will be interesting how it all pans out...

Last edited by JScones; 11-06-09 at 04:26 AM.
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Old 11-06-09, 07:33 AM   #102
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Great post Scones!
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Old 11-06-09, 08:38 AM   #103
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@JScones

Couldn't have put it better myself
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Old 11-06-09, 08:56 AM   #104
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Way to go Jaesen!
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Old 11-06-09, 09:05 AM   #105
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Originally Posted by JScones View Post
Does this mean you've seen the error of your ways jimbuna, lol? Or are your comments just "touchy feely" until the first SH5 supermod is announced? Seriously, you must appreciate my scepticism at what does at face value seem a tad hypocritical.

Having said that, I agree that SH5 will certainly prosper if there is community involvement and sharing. You know, the sum of the parts and so on. SH3 started this way, but degenerated into a bloody mess quite quickly.

SH5 will not prosper as well as it could if little groups go away and congregate silently in the corner refusing to share findings or techniques. It then becomes more "about the mod" and less "about the game".

There will be fights, of course - it's basic human instinct within communities of any size (online or not), for at some point alpha males will bubble to the surface and just two alpha males <> harmony. But it's up to the egos of those involved to determine whether SH5 will be the best it can be, or whether it will be the best they can make it. Unfortunately the two don't quite line up and inevitably the community as a whole suffers through the egos of a few. However, I do feel that some competition is healthy and facilitates improvements that are not possible with complacency...if only the community sees it for that and not as personal attacks (I remember a "new kid on the block" in SH3 that caused much angst for the "old guard". ).

Certainly I have no interest in repeating the cr@p that occurred in SH3 (where I was a willing participant I hasten to add), so for me it will be interesting how it all pans out...
I suggest that you look that the way your post started - then look at the way it ended.
You start by bashing/ smirking at Jim over the GWX days, then say you have no intreast in repeating the crap that occured in Sh3 back in the day.

That in itself seems a tad hypocritical if you ask me.....

Like you AND Jim I agree a more peaceful / co-operative SHV community would be great....
Now if only we can let go of the past.. it might actually be possible.

Last edited by JU_88; 11-06-09 at 10:44 AM.
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