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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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I know it's another request (devs must be tired to see us asking over and over), but SHV has so much potential. ![]() |
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#2 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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how about a mission where you get a chance to save k.m.s bismarck in its final hour the battle where it gets its rudder jammed and torpedoes finish her off
can we get a chance to save bismarck ???? |
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#3 | |
Let's Sink Sumptin' !
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#4 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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dont let the dd's worry you 1 or two ok
but more keep an eye out |
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#5 |
Stowaway
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Special Mission: Be more aggressive!
That was a special enough mission for me. |
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#6 |
Ace of the deep .
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Wouldnt we just make our own missions like in SH4 . The only problem i had with missions is that once you have mods they wont work unless you use the same mods as the modder who made the mission . I think .
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#7 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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so make it work with mods you devs
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#8 | |
Stowaway
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another is the ship "type" numbers changed in v1.5 for iowa and yamato supper BB and the large passanger liner conte verde so thats why v1.4 missions crashed when played in v1.5 and also why v1.5 missions crashed when played in v1.4 its the simple little things like that which cause headaches ![]() |
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