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View Poll Results: Would a scripted recognision of passing uboats work in SHIII
Yes, way cool... I wanna feel like Thomsen 11 73.33%
No, too much work 1 6.67%
Potato 3 20.00%
Voters: 15. You may not vote on this poll

 
 
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Old 10-28-09, 10:45 AM   #3
popcorn2721
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Join Date: Jan 2007
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Quote:
Originally Posted by Lt.Fillipidis View Post
I think that it would be difficult if not impossible to simulate hands waving realistically. All the reactions that the "men" do in GWX were simulated in SH3 stock. If i remember right, someone mentioned that the game engine itself is built that way that the "world" (immobile objects, clouds, guns, men) cant be altered in any way. And i dont think that waving hands can be scripted as ships or planes.
Would it be possible to use the models that were used for the lifeboat mod? The guys waving their hands overhead might work here.
__________________
Silent Hunter III v1.4b
GWX2.0

GWX2.1
GWX3.0
Uboat Commander 3.2
Life Boats final
Torpedo Damage final

Silent Hunter 4
...more on that later
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