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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2009
Location: Czech Republic
Posts: 23
Downloads: 29
Uploads: 0
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come think of it, in the carribean i wouldn't expect to meet a friendly or a hospital ship, so it couldn't be anything else but an unfriendly. or could it?
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#2 | |
Torpedoman
![]() Join Date: Aug 2009
Posts: 118
Downloads: 4
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![]() Quote:
Good call ![]() |
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#3 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
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Well, since its about morality, i'd let it be in real life.
Its a small ship that wont have much of an effect to the war unless it carries something important. And thats kinda unlikely. IRL it doesnt worth killing about 15-30 sailors for such a small vessel. And besides them, there are their families too. |
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#4 |
Watch
![]() Join Date: Aug 2009
Location: Czech Republic
Posts: 23
Downloads: 29
Uploads: 0
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![]() im getting waaaaay to involved in this game. i sunk a ship off of labrador, stopped engines waited for a half hour and proceeded to the coast. why? dropping off the survivors, of course.
btw way, the ship in the storm? fired on me, so guess what then happened? set to impact, 4m depth BOOM! downloaded thomsens sounds. my god, what immersion!!! |
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#5 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Leave her be. There are better things to waste torpedoes on.
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#6 |
Stowaway
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You did right.
He wasn't a friendly. He was armed. The Uboat Commander's Handbook makes it clear that one should not let targets pass in hopes of bagging something Bigger. Apprxomate quote: You've got what you've got. And, yes, 2.000 tonnes is worth a torpedo, or 2 if neccesary. It's not 1940 anymore. Also from the handbook: Use 2, 3, 4 topedoes. Whatever is neccesary. It's better to destroy a-little, than damage a-lot. |
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